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Camera clipping fix ( increase camera render/veiw range )

Assets + Accessories Camera clipping fix ( increase camera render/veiw range )

Download [<1 MB]
For my large projects, the camera clipping has small render distance and it was a big problem.
So this CUA Asset increase camera distance render on the scene.

VAR file contain :
- Asset to affect camera distance
- .dll file for the script to work correctly
- original code in "Script" folder.
( I don't know how to create session plugin for VAM. so..
You can do with it whatever you want and It would be grateful if someone could convert this thing into a session plugin. )


Usage :
-> Open any scene;
-> Add CUA asset ( in CUA property check "Load DLL" to set on ) and just choose "clipping_camera_manager.assetbundle";
-> Choose distance to increase render range :
5.000 Units​
10.000 Units​
20.000 Units​
30.000 Units ( Recommended )​
65.000 Units ( Ultimate usage. This may cause some problems, perhaps )​


Possible limitations :
- Not tested in VR ( but should work in VR ) ;
- Not working if enabled VAM's "Show Skybox" in Scene Lighting tab. And not work correctly with SkyMagic plugin by MacGruber if "Show Skybox" checkbox is on ;

- Any problems ? ( Please report on it in Discussion tab )


Screenshots of usage :
01_no_clipping.JPG
02_5kk.JPG
03_10kk.JPG
04_20kk.JPG



Credits :
used for demonstration - https://sketchfab.com/3d-models/snowy-mountain-terrain-9fa3c56fd32746bcb0e06cd2c4229ca0 ( by
artfromheat )
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