I love this interpretation of the character!
The fusion of realistic/stylized face won't be what everyone's looking for, but there's no arguing that key factors, especially the outfit, have been captured in painstaking detail. One look at CUAManager or the Select list will show you just how many assets have been posed, parent-held, and plugged-in to make them work for this look, and it goes a long way to capture the crisp detail pieces.
I'll likely end up sculpting the body to be exactly what I'm looking for, and I prefer slightly less curvy lips, especially compared to the near non-existent mouth features of an anime-style character, but out of the box, Burna is a great look.
I recommend if you download to append your favorite soft body presets, and have fun! Watch out for physics explosions on more ambitious animations, caused by the capes/wings, which hang nicely and have collision, but can cause issues in those cases.