• Happy Holidays Guest!

    We want to announce that we will be working at reduced staffing for the holidays. Specifically Monday the 23rd until Jan 2nd.

    This will affect approval queue times and responses to support tickets. Please adjust your plans accordingly and enjoy yourselves this holiday season!

  • Hi Guest!

    Please be aware that we have released a critical security patch for VaM. We strongly recommend updating to version 1.22.0.7 using the VaM_Updater found in your installation folder.

    Details about the security patch can be found here.
Bring the Atom of a distant target to your hand.

Plugins Bring the Atom of a distant target to your hand.

Updates:
Added an option to match the Rotation of the Target Atom to the Rotation of the destination Atom. Sorry for the inconvenience caused by the short update.

UI
AddAtom UI7.png
Updates (var6):
If the target is a person and "Wait" is on, the person's display disappears when moving.
Update:
1) With the exception of some Atoms, markers can now pass through Atoms, and the size of the markers has been revised. I referred to Acid Bubbles' Collider Editor for the creation.

2) A configuration file that describes all the Atoms that can be added in the Add Atom tab of VAM is included as full.json. Please process it as necessary.

AddAtom sample var5.png
Update:
1) Now works as a session plugin and a scene plugin.
In the case of a scene plugin, it is also possible to operate with an external trigger such as UIButton. Specify "CoreControl" for "Receiver Atom".
2) Added "Wait" toggle. If you uncheck "Wait", Target will remain displayed when you move Target, and there will be no waiting time. Please use this function if there is no problem even if you can see the progress of the movement of Target. The default for plugins is checked. The operation at this time is the same as the previous version.

note:
If the list is not updated or the button remains red after executing "Load Preset", please press the "Load Preset" or "Please Wait" button again.

AddAtom UI4.png
Update:
1) As the movement direction of the target Atom, not only Player, Zero and the Atom loaded with this plug-in, but all Atoms in the scene can be specified. The destination Atom is marked with a cyan sphere.
2) The layout and initial values of Custom UI have been changed. "Target" control, "Bring to" control and
The "Distance" control has the same color as the sphere to make it easier to understand. The "Bring It to Player" control has been removed so that "Player" can be selected from the "Bring to" pull-down menu.

Bug fix:
Some features didn't work with external triggers, so I fixed it.

AddAtom UI3.png


AddAtom sample3.gif
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