• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Reworked the look mostly from scratch. The overall morph should be less janky now. Mostly the arms bend a lot better and the eyes are the correct size with un-deformed topology. The lower part of dress is still a CUA but now it has EZSoftBone collision and the legs have colliders. This doesn't prevent clipping but it reacts to movement better than before at least. Textures and material colors should be more consistent. Includes two versions for with shoes and feet shaped to fit, and a version without shoes and feet normal shape.
- Fixed gaps around iris and eyeball
- Improved physics of CUA hair
- Slightly lightened top dress color
Back
Top Bottom