Here are some simple Bow Stockings i made in Blender. The bands hanging from the sides are SIM enabled so they dangle around when the model moves. The stockings are separated into 6 materials so you can easily recolor or retexture different parts. UV map is included below.
Also inculdes a small fixer morph to straighten out one particular vertex on the front inside thighs which annoyingly distorts this mesh at that area. If you use the fixer morph, set range to atleast +5 on the slider.
If your look uses alot of morphs, keep "Wrap to smoother vertices" enabled in Adjustments. If your look is near default shape, untick that option for best look.
Fixer morph.
UV Map (transparent png)
Also inculdes a small fixer morph to straighten out one particular vertex on the front inside thighs which annoyingly distorts this mesh at that area. If you use the fixer morph, set range to atleast +5 on the slider.
If your look uses alot of morphs, keep "Wrap to smoother vertices" enabled in Adjustments. If your look is near default shape, untick that option for best look.
Fixer morph.
UV Map (transparent png)