BeatIt

Plugins BeatIt

Two minor changes
  • Added a bit more detail to the output when no AudioSource is found.
  • Added two more test objects to the scene that have sound in them (Button, AudioSource).
After a prompt by @BlackMagic, I realised that the code for automatically searching the AudioSource of the atom was weird (hey, that was my first plugin ever... so I am excused) and missed the HeadAudio of a person when attached to one. Fixed now. The demo scene has a new button ("V") that makes her say something and the eyes flash based on the spoken words driven by the BeatIt plugin on the "Woman" atom.
I added a few more lines of description of how to use the plugin.
Removed the dependency of Timeline after discussion with @VirtAmateur. Also, learned a bit more about the in-build Animation system that way.
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