• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Beard Textures

Textures Beard Textures

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Facial hair, specifically Beards have always bothered me in VAM.

Simulated beard hair can look good close up on high detail, but start to flicker when viewed from further away, and can really hurt performance. Sure, you could turn down the details, but then they just look bad! They can look particularly silly when your character starts moving around!

So I tried looking for alternatives in the form of Beard Textures, and found that there was a particular lack of a variety of beard textures, so I decided to do it myself!

Behold, beard textures! I am starting with a full beard, if people would like different "cuts" please let me know :)
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I've created 7 different colors, in both a version with and without highlights (white hairs).
It'll look a little flat by itself, so I've included a NORMALS texture both with and without highlights
1682465895461.png

These are 4k textures, so they're pretty detailed and I optimized their file weight to reduce fat :)

It's easy to use, just go to the Skin Textures Tab on a Person atom, and click the Select button on the Decal-Face and Normal-Face sections.
1682465771681.png

Search for "VamMoose" or "BeardTextures" on the left and select a texture :)
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