Animatis v1.2 - Global Targets Update
Major Improvements:

Global Animation Targets - Controllers and morphs are now shared across ALL animations! Add them once, and they're available everywhere.

Copy/Paste Between Animations - Keyframes can now be copied from one animation and pasted into another (as long as the targets match). Perfect for reusing poses across different animations.

Better Morph Handling - Improved error messages when morphs can't be loaded. The plugin now tells you exactly which morphs are missing and why.
How it works:
- Add a controller or morph → it's added to ALL animations automatically
- Create a new animation → it inherits all existing targets
- Remove a target → it's removed from ALL animations