• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Angle Driven Triggering System

Plugins + Scripts Angle Driven Triggering System

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- Added Tooltips to every control (thank you @Skynet )
- Fixed The Trigger Actions Panels so that, upon opening, The Transition Triggers panel is the one that is active (Start and End are hidden as they do not work with these Transitional Triggers. Thank you to @SuperKingAbobo for helping me realize what was happening.
What's new:

  • Save and load your plugin settings as presets
  • Presets save with a thumbnail image for easy browsing
  • The currently loaded preset name is displayed in the UI
  • When opening a transition trigger, only the Transition Actions tab is shown — clutter removed
  • All sliders, toggles, and node selections are fully save-able and restore correctly with scenes and presets
  • Plugin controls (enable/disable triggers, smoothing, frame rate, etc.) are accessible from VaM's trigger system — other plugins and scene triggers can control them directly
  • Presets can be loaded mid-scene via trigger, including a file browser version that lets you pick a preset from a list without opening the plugin UI
  • Some small performance tweaks
Patched some potential Memory Leaks and changed the License to CC BY. If you do use this in a commercial project and feel like offering to let me use the scene, that would be cool. :) Kind of like a trade of sorts.
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