• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
The pole was causing physics explosion if the scene runs to slow / laggy.
Fixed it by removing the collision on the lower side and adjusted all animations where there was interaction with it.

Updated orifice dynamics.
The scene depends on it, the latest version works miles better and has less lip clipping in first the first animation

You can now turn all lights to ''Point'' state if you feel the scene is too dark
Personally I prefer it dark because it hides imperfections, washed out textures in the background

Disabled repeater toggle by default. Now scene plays through all animations without an interruption. If you prefer to repeat, just toggle it on
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