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Action List Manager (ALM)

Plugins + Scripts Action List Manager (ALM)

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An important information I've never vocalized before. I always make sure that my plugin is downwards compatible. So if you've created something already but you want to use the new features you can safely update the plugin version in the scene json (if you know how to do it).
Of course as always, make a backup first.

Cheers.
Changelog:
  • Fixes to context creation
  • Fixes to layered actions
  • Fixes for the case where changing function name would cause duplicates in a route
Changelog:
  • Added support for Layers - now multiple actions can be executed on a single action routing like "emotion", "clothes", "animation"
  • Added support for timer triggers
  • Rebuild Context handling which should result in less cumbersome context creation
  • Created a new tutorial video for layers

Changelog:
  • Removed Voxta dependency as otherwise the plugin won't show in VAM hub by default anymore
Changelog:
  • Added unlink action name from function name
  • Added demo scene
  • Created a tutorial wideo
  • Prepared a character for testing

Character for testing:

Alita.png


Recommended LLM model:

I'm really happy to announce that:

A new version of the Voxta plugin is coming soon and with it I'll add a small but powerful change to my plugin.
It gave me a very high success rate of action calling and the character is doing everything I ask almost always.
I'll create a tutorial video on how I'm wiring my scenes so that you'll be able to achieve the same result with yours.
I'm really happy that so many of your are using my creation and I'll gladly produce more as I have so many ideas!

Stay tuned!
Changelist:
  • Changing action name to the already existing one causes the name to rollback to the old one along with the error log
  • Executing a deferred action with linked actions properly changes the dropdown value now
Changelog:
  • Fixed a bug with Test Execute Action not working on deferred actions
Added missing cslist

WARNING Remember to add to OnStateChange trigger in Voxta a call to my plugin
Changelist:
  • There's a new toggle that enables to defer action execution after the character has finished talking (on request from @lapiro)
WARNING Remember to add to OnStateChange trigger in Voxta a call to my plugin
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