ABBY - My Version
Alright, so here she is.
This character was adapted from a well-known survival game protagonist and fully brought into Virt-a-Mate. I worked on both the character and her outfit as a complete package, making sure everything fits naturally on the G2 body.
For the head, I started from the original port base, but it didn’t stop there — I did additional sculpting and modeling work in Blender to refine proportions, expression, and overall structure.
This pack includes two body versions:
- a more curvy build
- and a muscular build
Texture-wise, the work focused mainly on the diffuse map, which was heavily reorganized and re-edited to properly support G2. Some texture maps like spec, gloss, and base normals come from a previous texture pack I made, but the muscular body normal map required extra work to make everything line up and read correctly on the model.
Overall, this wasn’t a simple port — it involved sculpt tweaks, body adjustments, texture rebuilding, and a lot of small refinements to make the character feel solid and usable in scenes.
If you enjoyed this character or like the kind of work I do and want to support it — or just get a better look at my workflow — you can check out my Patreon. Every bit of support helps me keep creating
Credits & Thanks
Big thanks to everyone whose work helped bring this together
Plugins by @MacGruber
Clothing by @Jackaroo and @VL_13
Hair by @Roac and @ddaamm
Makeup by @DasBoot
CUA scene item (ColorTone) by @Tiseb
Poses used in scenes and photos by @klphgz and @IAmAFox
Much love to all of you for sharing your work and making this possible