• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Apply body smoothing with fine grain controls over multiple characters at the same time.
Apply the plugin as a scene or session plugin, and enjoy better bodies!

Tesselation
refers to essentially how much subdivision occurs.
Phong is how much curvature is applied to the subdivision.

Worth monitoring you fps as you make adjustments. Start low on tessellation, and see where the phong adjustment will take you with each pass.

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