Static Clothing Ampliated
This is basically a re-write of Static Clothing Extended (said re-write later evolved into ReCloth)
hub.virtamate.com
Could've been an update to the old plugin but the underlying logic changed too much it is too much hassle to maintain backwards compatibility, so I decided to release as a new version with a weird name
This is still a clothing plugin. Please use it with Stopper's Clothing Plugin Manager:
hub.virtamate.com
I didn't test much. Please let me know if you run into any issue.
Thanks
This plugin's UI is powered by @14mhz 's CustomUI system
This is basically a re-write of Static Clothing Extended (said re-write later evolved into ReCloth)
Static Clothing Extended - Plugins + Scripts -
This is an extended version of @Stopper 's ground breaking plugin: https://hub.virtamate.com/resources/clothing-plugin-static-clothing.37635/ Now with this extended version, a clothing mesh can be separated by material, each can be parented...
- It achieves the static effect using a different approach than the one originally put out by Stopper.
- The usage should be pretty straight forward.
- Supports bone/vertex attachment
- In vertex attachment mode, toggle "pick vertex" to enter vertex selection mode, hover mouse onto person and press "Ctrl" to attach
- Some QoL upgrades
Could've been an update to the old plugin but the underlying logic changed too much it is too much hassle to maintain backwards compatibility, so I decided to release as a new version with a weird name
This is still a clothing plugin. Please use it with Stopper's Clothing Plugin Manager:
Clothing Plugin Manager - Plugins + Scripts -
A helper plugin that smooths out the rough edges with Clothing Plugins. Does a couple of useful things Sets up references to prevent startup errors Sets up a 'destructor' to clean up on forced reload Adds a "Plugins" UI tab to the clothing...
I didn't test much. Please let me know if you run into any issue.
Thanks
This plugin's UI is powered by @14mhz 's CustomUI system