Is this a plugin?
No, these are 328 manually adjusted throat sound samples extracted from a free video of a well-known professional, varying from soft gags to chokes and gasps.
To be played as a trigger in conjunction with playback plugins like @dub's AudioMate, and also other blowjob SFX plugins such as @hazmhox's VAMMoan for the best experience.
Check out the demo scene here!
How to use:
You have to manually configure the sound coming out of the Person Atom's head. Add AudioMate to your scene. Create a new playlist and click on "+ Folder". Browse to the Geraldo.ThroatSFX.latest file in AddonPackages, browse inside the folders Custom>Sounds>ThroatSFX>Model X. Click on the intensity folder you want, then add. After a couple of seconds, the files are loaded into the scene, but not added to your playlist. Click on "All" to put all samples into the playlist. Go to settings and enable "Loop", "Shuffle" and "Play only if audio receiver is clear" (to avoid cutting sounds if you hit the trigger too fast, but sometimes this option is ok to leave off). Make sure that in the "Receiver Atom" you have the Person Atom you want, and the "HeadAudioSource" Node is selected.
To play the throat sounds, you have some options:
- The first is using the built-in ThroatTrigger in the "Jaw Physics and Triggers" section. Add a trigger with the start of ThroatTrigger, select "Receiver Atom" the Atom in which AudioMate plugin is placed, "Receiver" the AudioMate plugin, and lastly "Receiver Target" you select "PlayRandomClipFrom..." and then select your playlist. This is recommended if you want to use all intensities at once.
- Second option is creating your own triggers via colliders and then tie each collider to a specific library of sounds when the trigger is hit. This allows you to play different intensities depending on scene triggers, which is what I used in the demo scene.
And that's it! Throat sounds should already come out of the Person Atom's head whenever you hit the trigger. If you want an extra bit of realism with blowjob SFX coming from the lips and mouth too, you can also add VAMMoan plugin to the Person Atom, enable blowjob sounds, and decrease the volume to your liking. Note that all settings that were controlled in the "Head Audio" of your Person Atom will now be controlled by the VAMMoan plugin, i.e. volume, pitch, etc.
There's just one last annoying thing. If you plan to create a scene with these sound files and publish them on the hub, adding them the way I described causes the references to the audio files to be wrong. You have to manually adjust the scene meta.json after importing the media. I'm working on alternatives to transform this in audiobundles to make it easier.
Have fun!
No, these are 328 manually adjusted throat sound samples extracted from a free video of a well-known professional, varying from soft gags to chokes and gasps.
To be played as a trigger in conjunction with playback plugins like @dub's AudioMate, and also other blowjob SFX plugins such as @hazmhox's VAMMoan for the best experience.
Check out the demo scene here!
How to use:
You have to manually configure the sound coming out of the Person Atom's head. Add AudioMate to your scene. Create a new playlist and click on "+ Folder". Browse to the Geraldo.ThroatSFX.latest file in AddonPackages, browse inside the folders Custom>Sounds>ThroatSFX>Model X. Click on the intensity folder you want, then add. After a couple of seconds, the files are loaded into the scene, but not added to your playlist. Click on "All" to put all samples into the playlist. Go to settings and enable "Loop", "Shuffle" and "Play only if audio receiver is clear" (to avoid cutting sounds if you hit the trigger too fast, but sometimes this option is ok to leave off). Make sure that in the "Receiver Atom" you have the Person Atom you want, and the "HeadAudioSource" Node is selected.
To play the throat sounds, you have some options:
- The first is using the built-in ThroatTrigger in the "Jaw Physics and Triggers" section. Add a trigger with the start of ThroatTrigger, select "Receiver Atom" the Atom in which AudioMate plugin is placed, "Receiver" the AudioMate plugin, and lastly "Receiver Target" you select "PlayRandomClipFrom..." and then select your playlist. This is recommended if you want to use all intensities at once.
- Second option is creating your own triggers via colliders and then tie each collider to a specific library of sounds when the trigger is hit. This allows you to play different intensities depending on scene triggers, which is what I used in the demo scene.
And that's it! Throat sounds should already come out of the Person Atom's head whenever you hit the trigger. If you want an extra bit of realism with blowjob SFX coming from the lips and mouth too, you can also add VAMMoan plugin to the Person Atom, enable blowjob sounds, and decrease the volume to your liking. Note that all settings that were controlled in the "Head Audio" of your Person Atom will now be controlled by the VAMMoan plugin, i.e. volume, pitch, etc.
There's just one last annoying thing. If you plan to create a scene with these sound files and publish them on the hub, adding them the way I described causes the references to the audio files to be wrong. You have to manually adjust the scene meta.json after importing the media. I'm working on alternatives to transform this in audiobundles to make it easier.
Have fun!