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SlimyROPE

Plugins + Scripts SlimyROPE

Download [5.94 MB]
This is a plugin that took a lot of time to develop, and I'm proud to release it.
This is a rope plugin that is useful for various scenes.
By specifying a texture, the rope can be made to look like a chain or cord.
In addition, the spheres at the nodes of the rope can be used to create the effect of anal beads.

[ How to use ]
Prepare one Empty in the scene and load the plugin.
An oppositeEmpty will be automatically generated nearby.
A rope will be generated between the two Empties.
You can move the rope by moving the position of the two Empties.

Another atom called "CUA_MaterialSource_XXX" will also be generated near the origin.
These will not be deleted automatically.
Please delete them manually if you no longer need them.



[Ver4 New features]
Let's call the first Empty A, and the Empty at the opposite pole B.
When A is moved and the rope is pulled taut, B will be pulled and move. We'll call this "pullback".
You can specify Link control with the new function.
For example, rNippleControl. Let's call this C.
When A is pulled, C will pull back.
When released, C will return to its initial position and PositionState will be switched OFF.
Here, to make B follow C, we use Stopper's "AttachVertex plugin".
C will move away from the nipple, but B can be fixed to the nipple.

I made a video demonstrating this feature,
so if you watch it you'll understand the trick.
It's hard to show this in any other way.

I've been thinking about this for about three years. How can I pull the nipple? How can I prevent the nippleControl from separating from the nipple itself?Now, I've found a solution, and I'd like to share its effectiveness with you all.The mechanism is simple, but if it doesn't work, please let me know by message.
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Latest updates

  1. Ver4.0 Useful update

    I've been thinking about this for about three years. How can I pull the nipple? How can I...
  2. ver3 small bug fix

    There was a problem with the drawing priority order with hair. I was planning to implement a UI...
  3. Ver2. Small Bug Fix.

    There was an issue with the Unity wrong settings, causing a bug where the image would appear...

Latest reviews

Positive
Version: 4
Posted:
It‘s great great job
Upvote 0
Positive
Version: 4
Posted:
It’s amazing to see a plugin I had only dreamed of become reality. You’ve truly achieved something outstanding.
Upvote 1
Positive
Version: 4
Posted:
Very nice!
Upvote 1
Positive
Version: 4
Posted:
Very cool, thanks.Very cool, thanks.
Upvote 0
Positive
Version: 4
Posted:
Works really well in it's currents state. I used it for nipple play in my current scene. Playing with the parameters made the excellent animation. Took away lots of micro animating stuff. Thank you
Upvote 0
Positive
Version: 2
Posted:
Excellent work, unique fun stuff, not suitable for subscene use though... matsource cua's and rope-ends of either one or multiple ropes always get recreated upon subscene load... Please make this a priority.
Upvote 0
Positive
Version: 2
Posted:
You always manage to create things that are both fun and incredibly practical!
Upvote 0
Positive
Version: 1
Posted:
You are so good!!! I could wait for try it!
Upvote 0
Positive
Version: 1
Posted:
Very good plugin, but there are some issues with the material that can be improved. If the material of the ball is switched to another material such as glass, a dual image will appear in VR. In addition, ropes and chains are hidden in other transparent material backgrounds because they are made of transparent materials. This can be solved by setting a pull rod option in the material and changing the rendering queue value
Upvote 0
Positive
Version: 1
Posted:
Oh my. So many thoughts. Thank you for making this!
Upvote 0
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