-- What does this plugin do?
- loads pre-made CUA Nail asset multiple times for each nail in the body (toes& fingers), which each one it's own offset & scale adjustments
- mirror effect for editing nails, you only have to edit one side and it'll mirror the settings to the other side (left to right or vice versa)
- included vamifier for the loaded CUA Nails to have a closer appearance to vam's skin shading
- independent scale & offset parameters for each nail (mirrored)
- can save & load nail presets within the plugin itself or native vam plugin presets
- settings & textures persist after scene save & reload, no need to worry about saving a preset for each scene
-- Why?
- made this plugin to solve the nail deformation issues with nails as clothing items. this will no longer be an issue as you'll only need to slightly tune the offsets for the CUA nails to fall in place depending on the hands/ feet morphs you use
-- Tips:
- Try to merge your favourite morphs that affect hands or feet into one, so you'll only have to make a preset for it once for ease of use later on
-- Content:
- 4x CUA Nail shapes, short, medium, longer and longer flat ended, all using French style nail texture (customizable with custom textures)
- some random diffuse textures + normal maps
-- How to use?
- load plugin on female atom (shaped around Base Female Morphs) and adjust from there to your liking
-- Small demo clip:
-- Snaps of random nail combinations:
-- Plugin UI:
-- Info:
- if you want to load your own custom CUA Nails make sure to package them in a .var first then load them from there, plugin tends to bug out if you load CUAs from your regular Custom/Assets folder. i think there is way to handle them both but as of now i'm clueless on how to do that
-- Plugin reference credits:
- @qdaro for modified CUAClothing plugin (vamifier integration)
- @Stopper for Contortionist plugin (plugin presets)
- @regguise for CustomShaderLoader plugin (loading custom textures)
-- Demo clip credits:
- @northern.shikima for Skinmicrodetail plugin
- loads pre-made CUA Nail asset multiple times for each nail in the body (toes& fingers), which each one it's own offset & scale adjustments
- mirror effect for editing nails, you only have to edit one side and it'll mirror the settings to the other side (left to right or vice versa)
- included vamifier for the loaded CUA Nails to have a closer appearance to vam's skin shading
- independent scale & offset parameters for each nail (mirrored)
- can save & load nail presets within the plugin itself or native vam plugin presets
- settings & textures persist after scene save & reload, no need to worry about saving a preset for each scene
-- Why?
- made this plugin to solve the nail deformation issues with nails as clothing items. this will no longer be an issue as you'll only need to slightly tune the offsets for the CUA nails to fall in place depending on the hands/ feet morphs you use
-- Tips:
- Try to merge your favourite morphs that affect hands or feet into one, so you'll only have to make a preset for it once for ease of use later on
-- Content:
- 4x CUA Nail shapes, short, medium, longer and longer flat ended, all using French style nail texture (customizable with custom textures)
- some random diffuse textures + normal maps
-- How to use?
- load plugin on female atom (shaped around Base Female Morphs) and adjust from there to your liking
-- Small demo clip:
-- Snaps of random nail combinations:
-- Plugin UI:
-- Info:
- if you want to load your own custom CUA Nails make sure to package them in a .var first then load them from there, plugin tends to bug out if you load CUAs from your regular Custom/Assets folder. i think there is way to handle them both but as of now i'm clueless on how to do that
-- Plugin reference credits:
- @qdaro for modified CUAClothing plugin (vamifier integration)
- @Stopper for Contortionist plugin (plugin presets)
- @regguise for CustomShaderLoader plugin (loading custom textures)
-- Demo clip credits:
- @northern.shikima for Skinmicrodetail plugin