• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
CUSTOM FIGHTER OUTFIT
This outfit was entirely modeled in Blender and textured using Substance Painter, following my personal pipeline of precision and visual storytelling. Inspired by the bold and powerful aesthetics of WWE-style fighter gear, I designed this piece from scratch — from the mesh to the final details — aiming to balance sensuality with strength.

The gloves and leggings simulate fishnet material, while the top has a cutout that frames the upper torso for a fierce, athletic look. Every stitch and panel was placed intentionally to enhance body shape and express character personality through fashion.

It’s a personal, handcrafted model — no reused assets, no shortcuts. Just raw creativity, technique, and respect for the craft.
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