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IncrementalTrigger

Plugins + Scripts IncrementalTrigger

Download [<1 MB]
※ Reporting bugs or issues will help me improve the plugin and help others.
IncrementalTrigger

● This Plugin is used to gradually increase/decrease the any float value each time it is triggered.
● It can be used when you want an atom to respond to user interaction or when you want to adjust the intensity of a light.
● It is also useful in erotic scenes, where events can be triggered based on insertion intensity.

Plugin Install
● Just add this plugin to Atom plugin panel.
● and then, select [IncrementalTrigger.cslist].

History
● 20250328 v0.1 : initial version
● 20250403 v0.2

- implemented Decay Function
- implemented Peak Function

● 20251010 v0.3
- The Decay Time feature was implemented to automatically reduce the value over time when enabled. (request by @AWAKENING )
- Invoke/Peak/PeakExceeded Count functionality is now supported. (request by @giallone )
- Implemented smoothing logic to maintain stable Value updates, even under sharp variations. (request by @Uxot )
- Added various timing parameters to manage how the value changes state. (request by @Origin69 )

● 20251022 v0.4
- The code has been fully rewritten.
- The Rise Time feature was implemented to automatically reduce the value over time when enabled. (request by @Origin69 )
- Implemented Soft, Hard, and Deep Invoke functionality.
- Added two Instant Morph controls.

● 20251103 v0.5
- The issue of time not decreasing at long decay times.
- Implementing decimal precision control to reduce the overhead of FloatTriggers.
- Implemented Increase Soft/Hard/Deep, Decrease Soft/Hard/Deep controls.

● 20251111 v0.6
- Implementing Biased Target Random Control (Experimental).
● 20260413 v0.7
- Rebuild using a tab-based interface.
- Change the misspelling "nomalized" to "normalized".
- bug fixed, after enabling Rise Time, Peak, and Decay Time, when reaching the peak and resetting the value, increasing causes an issue where Decay enabled state but does not actually decay.
- Eliminate the Morph integration function, as it reduces the professional focus of this plugin.

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Notable Video
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20260413 Quick Menual 1.jpg

20260413 Quick Menual 2.jpg

20260413 Quick Menual 3.jpg

20260413 Quick Menual 4.jpg

20260413 Quick Menual 5.jpg

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20260413 Quick Menual 9.jpg

20260413 Quick Menual 10.jpg

20260413 Quick Menual 11.jpg
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Example Demo
● The following video was created with an older version and has been archived.
● You can see how this plugin has evolved and trace its history.








● The demo Scene can be downloaded from the link below.
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Latest updates

  1. IncrementalTrigger v0.7 20260413

    ● Rebuild using a tab-based interface. ● Change the misspelling "nomalized" to "normalized". ●...
  2. IncrementalTrigger v0.6 20251111

    ● Implementing Biased Target Random Control - This feature randomly increases/decreases a value...
  3. IncrementalTrigger v0.5 20251103

    ● fix : The issue of time not decreasing at long decay times. ● Implementing decimal precision...

Latest reviews

Positive
Version: 5
Posted:
Great plugin! I've been experimenting using it with expressions, and is a great way to reinforce slowly building up arousal. Nice work!
14mhz
14mhz
Big thanks for the review !
Upvote 0
Positive
Version: 5
Posted:
Truly amazing. Will instantly become one of my go-tos for scene control, and will make it far more likely for me to release another scene one day, as this adds layers of potential procedural complexity.
14mhz
14mhz
Thanks so much for the kind and encouraging review, PrettyFrank !
Upvote 0
Positive
Version: 3
Posted:
Excellent plugin. Thanks for making this and PenetrationCounter. Both working together along with OrificeDynamics is crazy good!
14mhz
14mhz
Thanks so much for the review !
Upvote 0
Positive
Version: 3
Posted:
wow great!!!
14mhz
14mhz
Thank you for the review, friend !
Upvote 0
Positive
too
Version: 2
Posted:
Can this increment any float value from any atom? Like volume or rotation of arms etc?
14mhz
14mhz
Thank you ! for more details, please refer to the guide & demo.
Upvote 0
Positive
Version: 2
Posted:
For this demo, my first thought was to have a gradient that controls the color and intensity of the light, which could be great!
14mhz
14mhz
Thanks for your feedback.
Upvote 0
Positive
Version: 1
Posted:
Essential! would be nice to see multiple morphs in the future! Great job!
14mhz
14mhz
Thank you for the review !
Upvote 0
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