B&W Bedroom | latest: Version 4.0 / var.4 |
basic scene/environment #2 | license: FC (CC0) |
-created and tested in Desktop Mode
-room height is similiar to DreamStreetBedroom (Y=3.000/3 meters)
-person atom spawns in front of the bed
-entire room is linked to cube above, so you can move/rotate it freely
-includes 7 lights and 1 mirror (all toggleable)
-angled ceiling can be toggled off (see spoiler bellow)
Code:
"contentList" : [
"Custom/Images/blackscreenHomeTV.png",
"Custom/Atom/Wall/Textures/RVU B&W 1024x1024.png",
"Saves/scene/RVU/environment/B&WBedroom.jpg",
"Saves/scene/RVU/environment/B&WBedroom.json"
-mirror(reflection) can eat fps if high MSAA and all lights are on
-play around with lights/shadows or client MSAA setting
-or toggle mirror off
-play around with lights/shadows or client MSAA setting
-or toggle mirror off
Same 5 lights & same scene light settings
v1.0
v2.0
v1.0
v2.0
Default
Global Illumination
Ambient Light
Global Illumination
Ambient Light
Just cuz it's called B&W doesn't mean you can't tweak it, or make it less "B&W" to fit your preference.
After all this is just scene, everything is 100% changeable (not like asset limitations), change it, tweak it, cut it.
After all this is just scene, everything is 100% changeable (not like asset limitations), change it, tweak it, cut it.
Credits/License:
All custom images used are originally released as public domain (CC0)
previous versions are still available for download (history tab)
For more info on current and future projects check my about page.