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We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.
Absolutely fantastic work, thank you for sharing. Would you consider releasing a mini dress version of this? Or not necessarily a mini version, but version where sim undress state is not connected to leg as it is now? So when undress state is trigerred, lower part of the dress can be pulled up.
You can fix that by changing "Render Queue" to something like 2450 in the Shader tab of the dress. I didn't change because, in rare cases, the game doesn't like that and there may appear some visual artifacts caused by non-default shader queue values, especially on transparent/semi-transparent clothing.