Shifting an older Patreon-only post to the hub - EasyBone V1.1 Plugin
EasyBone is a usability plugin which I was working on for some time now. It was inspired by some of Class S Weeb´s scenes, as I realized how much effort he spent in animating the models "bananas".
Demo / Instruction video: https://www.erome.com/a/3dXKVpIv
The plugin was mainly made to speed up creation and animation of scenes including male characters. It controls the relevant morphs and physics settings to animate male boner transitions in both directions and it can create fully customizable thrust movements.
How often did you adjust physics and morph setting of male models "banana"? And you know how complex it is to get a realistic "raise or lower" animation for the "banana"? And how often did you apply a cycle force generator to the model male model to get some hip thrust movements?
Not longer! Just apply the EasyBone plugin to any male model and all relevant settings are available in one single tab, with some ready-to use pre-adjustments.
Features:
Notes:
The plugin only uses two built-in morphs: "Penis Length" and "Penis Width"
Those cannot be changed by the user, while the plugin is active, but the plugin reads the values set by the user before the plugin was applied. However, it would be good to use other morphs to pre-shape size and visuals for full freedom.
The included CycleForce generator uses code extracts of MeshedVR´s cycleforce.cs
The the rest, including CycleForce Randomizer, was coded by me.
Usage:
Help text included in the UI.
Changelog:
V1.0 Initial (not public)
V1.1 Added cycle force and randomizer functionality
Big thanks to u/JayJayWon and u/AcidBubbles for helping me out with your hints when I was stuck with those damn undocumented VAM variables!
EasyBone is a usability plugin which I was working on for some time now. It was inspired by some of Class S Weeb´s scenes, as I realized how much effort he spent in animating the models "bananas".
Demo / Instruction video: https://www.erome.com/a/3dXKVpIv
The plugin was mainly made to speed up creation and animation of scenes including male characters. It controls the relevant morphs and physics settings to animate male boner transitions in both directions and it can create fully customizable thrust movements.
How often did you adjust physics and morph setting of male models "banana"? And you know how complex it is to get a realistic "raise or lower" animation for the "banana"? And how often did you apply a cycle force generator to the model male model to get some hip thrust movements?
Not longer! Just apply the EasyBone plugin to any male model and all relevant settings are available in one single tab, with some ready-to use pre-adjustments.
Features:
- Realistic erect and flaccid transitions, state selectable in UI and triggerable
- Plugin controls the relevant physics and morph settings
- Adjustable transition time length
- Adjustable grow factor
- Adjustable stiffness factor
- Integrated CycleForce generator, state selectable in UI and triggerable
- CycleForce Intensity Randomizer takes user settings and varies them by +/- 50% for variation of hip movement.
Notes:
The plugin only uses two built-in morphs: "Penis Length" and "Penis Width"
Those cannot be changed by the user, while the plugin is active, but the plugin reads the values set by the user before the plugin was applied. However, it would be good to use other morphs to pre-shape size and visuals for full freedom.
The included CycleForce generator uses code extracts of MeshedVR´s cycleforce.cs
The the rest, including CycleForce Randomizer, was coded by me.
Usage:
- Apply the plugin to the male persons Plugins tab.
- Set the state by use of the "Boner TRUE" toggle, or with any trigger.
- Adjust transition timings with the "Boner Transition Time" slider.
- Use other sliders to fine tune as liked.
- If needed, activate and adjust hip movements via the "Enable Hip CycleForce" toggle or with trigger.
- If needed, activate "CycleForce Intensity Randomizer" to get varying hip movement speed and intensity.
Help text included in the UI.
Changelog:
V1.0 Initial (not public)
V1.1 Added cycle force and randomizer functionality
Big thanks to u/JayJayWon and u/AcidBubbles for helping me out with your hints when I was stuck with those damn undocumented VAM variables!