PoseConvert

Plugins PoseConvert

Just apply the joint configuration!

This plugin allows for easier use of alternative joint configurations. There are some excellent rigs on the hub, such as AppetiteVisual's BioRigs that make posing and animating easier as well as look more natural. Alternate rigs can be great starting points to create new poses and animations. This plugin allows you to apply rigs such as these to the current pose of a person atom, which allows you to apply your rig of choice to any pose!

It also fixes the annoying problem of having control links go to another atom with the name it was saved with when loading a pose preset.

The Atom conversion trigger of this is meant to enable transitions between animations that use different joint control configurations without applying a pose and getting the hard snap that comes with that. Making the transition smooth will require some keyframe magic. I am working on some dampening options that will make this easier between very different rigs. You should be able to mask any differences between similar rigs with movement.

I use this plugin a lot!

Example converting klphgz's poses to AppetiteVisual's BioRigs

(You can actually use the 'Keep Open' option and select all the presets in one go)

How to Use the Session Plugin
1.)
Add PoseConvert_Session.cslist as a Session plugin.
2.) Load as many rig options as you like via 'Load Source Rig From Pose'. These will be saved in the session plugin data so you can keep rigs that you use frequently.
3.) Select a Target Rig and Person Atom
4.) Click 'Apply Rig to Current Pose'

How to Use the Atom Plugin
1.)
Add PoseConvert_Atom.cslist on a Person Atom.
2.) Load your rig options.
3.) Create a Timeline trigger action that first sets the Target Pose option.
4.) Create a second trigger action that then applies the selected Target Pose.
5.) Enjoy the ability to animate with different rigs without applying a whole Pose

The Atom plugin is just meant for copying rigs from poses you've already saved. If you need other options, use the Session plugin and save the resulting pose so you can use it from the Atom plugin.

Timeline Trigger
The rigs used here are intentionally very different to demo the concept. Ideally you could change just a couple controls and blend it smoothly.

Control State Overrides
Some poses may require an exact state on a particular control to hold the shape with Position and/or Rotation on. You can force position and rotation on for different control groups with the toggles.

1729969787286.png


The 'Refresh Atoms' button shouldn't be necessary as the plugin updates the list of Person atoms in the scene. But in case you don't see your Person Atom name in the list, refresh it here.

Hope this is helpful!

If you have suggestions for other features or issues using the plugin let me know.
  • ui.jpg
    ui.jpg
    175.3 KB · Views: 0
  • PoseConvertDemo.gif
    PoseConvertDemo.gif
    7.5 MB · Views: 0
  • 1729969765944.png
    1729969765944.png
    161.8 KB · Views: 0
Author
Evo
Downloads
44,787
Views
44,787
Favorites
10
Packages
1
Total Size
0.01 MB
Version
4
First release
Last update
Rating
5.00 star(s) 7 ratings

Latest updates

  1. Fix Atom Plugin not applying male gens control settings

    Fixed a bug where the Atom Plugin did not apply male gens control settings
  2. Session Plugin & Timeline Trigger

    Add Session Plugin Add ability to save rigs in the Atom plugin to trigger via Timeline Add...
  3. Add Support for Male Gens

    Added a checkbox when the plugin is added to a male Person atom to specify is joint settings...

Latest reviews

This is a must-have if you need to merge different mocaps with different rig settings.
Upvote 0
I love this. Just yesterday I was thinking "I wish I could load the presets without having to activate a trigger -> open the menu -> select the file -> apply the pose. Just my luck I checked my addons for updates and see there was an update which did essentially just that and revamped how the pose presets are loaded so I can now do it with a single click. Amazing!!

I use this plugin constantly now to switch between Bio Rig and "normal" controller setups.
Upvote 0
Remarkable! I hope you to make this one to "load preset path with" function for trigger! thx a lot
Evo
Evo
Thanks! I am indeed already working on that and the ability to blend rigs together via a timeline trigger.
Upvote 0
Well what do you know! I released a new biorig this evening, and was able to spend some time testing your plugin with all the previous rigs I've made. As far as I can see, it appears to work properly; I kicked it several times and it did not break.

This is a great asset- I've received a lot of messages asking how someone might apply my poses' node physics (biorig) settings without breaking an actual pose. Another question for people has been how to handle the parenting guides.|

You appear to have handled all of that. If you can keep it super-clean and reliable (which I think you clearly can) I'd be happy to super-endorse it. Great job and thanks. It's very nice to see the physics settings recognized as a critical part of vam. And well done on your C# work.
Upvote 1
Perfectly! Your plugin allows to bring old poses (that had a bad rig) back to life. Excellent!?
Upvote 1
I tried this out today. Creating a missionary sex scene and the girl kept twisting and moving left/right. I applied AV's bio rigs pose using your plugin, worked great, the model kept the original pose but the bio rigs were applied. Thanks!
Upvote 0
Does exactly what it says it does. Very handy!
Upvote 1
Back
Top Bottom