Just apply the joint configuration!
This plugin allows for easier use of alternative joint configurations. There are some excellent rigs on the hub, such as AppetiteVisual's BioRigs that make posing and animating easier as well as look more natural. Alternate rigs can be great starting points to create new poses and animations. This plugin allows you to apply rigs such as these to the current pose of a person atom, which allows you to apply your rig of choice to any pose!
It also fixes the annoying problem of having control links go to another atom with the name it was saved with when loading a pose preset.
The Atom conversion trigger of this is meant to enable transitions between animations that use different joint control configurations without applying a pose and getting the hard snap that comes with that. Making the transition smooth will require some keyframe magic. I am working on some dampening options that will make this easier between very different rigs. You should be able to mask any differences between similar rigs with movement.
I use this plugin a lot!
Example converting klphgz's poses to AppetiteVisual's BioRigs
(You can actually use the 'Keep Open' option and select all the presets in one go)
How to Use the Session Plugin
1.) Add PoseConvert_Session.cslist as a Session plugin.
2.) Load as many rig options as you like via 'Load Source Rig From Pose'. These will be saved in the session plugin data so you can keep rigs that you use frequently.
3.) Select a Target Rig and Person Atom
4.) Click 'Apply Rig to Current Pose'
How to Use the Atom Plugin
1.) Add PoseConvert_Atom.cslist on a Person Atom.
2.) Load your rig options.
3.) Create a Timeline trigger action that first sets the Target Pose option.
4.) Create a second trigger action that then applies the selected Target Pose.
5.) Enjoy the ability to animate with different rigs without applying a whole Pose
The Atom plugin is just meant for copying rigs from poses you've already saved. If you need other options, use the Session plugin and save the resulting pose so you can use it from the Atom plugin.
Timeline Trigger
The rigs used here are intentionally very different to demo the concept. Ideally you could change just a couple controls and blend it smoothly.
Control State Overrides
Some poses may require an exact state on a particular control to hold the shape with Position and/or Rotation on. You can force position and rotation on for different control groups with the toggles.
The 'Refresh Atoms' button shouldn't be necessary as the plugin updates the list of Person atoms in the scene. But in case you don't see your Person Atom name in the list, refresh it here.
Hope this is helpful!
If you have suggestions for other features or issues using the plugin let me know.
This plugin allows for easier use of alternative joint configurations. There are some excellent rigs on the hub, such as AppetiteVisual's BioRigs that make posing and animating easier as well as look more natural. Alternate rigs can be great starting points to create new poses and animations. This plugin allows you to apply rigs such as these to the current pose of a person atom, which allows you to apply your rig of choice to any pose!
It also fixes the annoying problem of having control links go to another atom with the name it was saved with when loading a pose preset.
The Atom conversion trigger of this is meant to enable transitions between animations that use different joint control configurations without applying a pose and getting the hard snap that comes with that. Making the transition smooth will require some keyframe magic. I am working on some dampening options that will make this easier between very different rigs. You should be able to mask any differences between similar rigs with movement.
I use this plugin a lot!
Example converting klphgz's poses to AppetiteVisual's BioRigs
(You can actually use the 'Keep Open' option and select all the presets in one go)
How to Use the Session Plugin
1.) Add PoseConvert_Session.cslist as a Session plugin.
2.) Load as many rig options as you like via 'Load Source Rig From Pose'. These will be saved in the session plugin data so you can keep rigs that you use frequently.
3.) Select a Target Rig and Person Atom
4.) Click 'Apply Rig to Current Pose'
How to Use the Atom Plugin
1.) Add PoseConvert_Atom.cslist on a Person Atom.
2.) Load your rig options.
3.) Create a Timeline trigger action that first sets the Target Pose option.
4.) Create a second trigger action that then applies the selected Target Pose.
5.) Enjoy the ability to animate with different rigs without applying a whole Pose
The Atom plugin is just meant for copying rigs from poses you've already saved. If you need other options, use the Session plugin and save the resulting pose so you can use it from the Atom plugin.
Timeline Trigger
The rigs used here are intentionally very different to demo the concept. Ideally you could change just a couple controls and blend it smoothly.
Control State Overrides
Some poses may require an exact state on a particular control to hold the shape with Position and/or Rotation on. You can force position and rotation on for different control groups with the toggles.
The 'Refresh Atoms' button shouldn't be necessary as the plugin updates the list of Person atoms in the scene. But in case you don't see your Person Atom name in the list, refresh it here.
Hope this is helpful!
If you have suggestions for other features or issues using the plugin let me know.