Conversion of Kamimura Maika from Action Taimanin.
Includes morph, textures, clothing, and hair. Hair and weapon are Unity Assets. Hair has rigging with EZSoftBone, and the weapon has colliders added (both have versions with those features disabled included in the assetbundle). The hair is hidden by default in the scene; I recommend using CUAManager. Her boots have heels, and I've included a HeelAdjust preset for use with prestigitis' plugin.
Still need to figure out collision with EZSoftBone, but I'm happy with how this one turned out.
Credits:
Gremory Games/Lilith for the game
Supa for the eye shadow/reflections
Blazedust for ParentHoldLink
NoStage3 for UnityAssetVamifier
AshAuryn for the pose morphs used in screenshot
prestigitis for the HeelAdjust plugin
EZhex1991 for EZSoftBone
Includes morph, textures, clothing, and hair. Hair and weapon are Unity Assets. Hair has rigging with EZSoftBone, and the weapon has colliders added (both have versions with those features disabled included in the assetbundle). The hair is hidden by default in the scene; I recommend using CUAManager. Her boots have heels, and I've included a HeelAdjust preset for use with prestigitis' plugin.
Still need to figure out collision with EZSoftBone, but I'm happy with how this one turned out.
Credits:
Gremory Games/Lilith for the game
Supa for the eye shadow/reflections
Blazedust for ParentHoldLink
NoStage3 for UnityAssetVamifier
AshAuryn for the pose morphs used in screenshot
prestigitis for the HeelAdjust plugin
EZhex1991 for EZSoftBone