Thought i would do something more tropical and chilling
this is a WIP just getting into the water side of things too in unity
it is a mash up of 2 scenes from Jef Belman and Xelandis
a lot of re-texuring and modeling to try a blend the 2 together.
i will improve the sky box texture and other bits
the water is interactive
i know the water looks a bit unnatural at the mo,
as i want it to look slightly transparent ,move and look more like an ocean with foam at the shore .
iv'e learned now the SilVR water shader is more of an interactive water
and taught myself on using water shaders in unity .

this is a WIP just getting into the water side of things too in unity
it is a mash up of 2 scenes from Jef Belman and Xelandis
a lot of re-texuring and modeling to try a blend the 2 together.
i will improve the sky box texture and other bits
the water is interactive
i know the water looks a bit unnatural at the mo,
as i want it to look slightly transparent ,move and look more like an ocean with foam at the shore .
iv'e learned now the SilVR water shader is more of an interactive water
and taught myself on using water shaders in unity .

