Most of the template skeleton went through a deep rebuild to improve flexibility and organisation. The animations received some incremental improvements, with the most important change is in the adaptations to a female scale of 1.
Here's a broad bullet list of changes:
  • Unified the previous dual template into one - it's a Female+Female+Male (FFM) template, remove the second female and update the UI if you don't want to make a scene for 3 people;
  • Females are now at a scale of 1 for easier appearance changes;
  • License is now CC BY - go ahead and use it as you like (but do give credit ✍️ );
  • UI is more compact, prettier (I think so), and with improved usability;
  • Control atoms (see instructions further down) replaced many logicbricks to VAMStory Director plugins for more editing flexibility and easier to manage triggers;
  • Included a subscene (HairSurface) to position below the female's head so that hair collides with the surface she's lying on top - reuse the subscene in as many places as you need;
  • Queef sounds and animation tweaks from Cockzilla were merged into the template, however the cockzilla morphs (huge dick preset) were not as some sex options had issues with that size;
  • Optimized Soft Physics setup for more FPS by disabling SP when a female is not "in action" and disabling Glute Physics when the sex action does not need it;
  • Some changes in cum clothing;
  • Menu with VAMMoan voices;
  • Likely other stuff I don't remember now.
Enjoy
Turns out I made a mistake and Naturalis was broken for those on version 15 of the plugin, the free Hub version. Sorry, folks ?‍♂️
It was a simple fix, but we all want bouncing titties from the start, right?

I've set the Naturalis dependency on a strict version (15) to prevent those on higher versions to have the problem in reverse.

Thank you for reporting this problem @KyloMan34
Please report any problems you may face so that I can fix the resources at fault.
This update introduces a change only to the FFM template

Gaze + expressions

When a sex action is occurring, one of the females is on a pose. To give a little more life to her, update 11 uses MacGruber's Gaze plugin for some natural head movements and the chosen expressions are also played randomly by the posed female.
This seems to have little effect in FPS numbers and gives a more natural result to the posed female, if you're not too busy looking at the other one ;)
No changes to the 2 person template, just the FFM template.

This option in the UI minimises the use of Soft Body to boost FPS. As a 3 person scene, even a few FPS more can make a huge difference.

With this option ON (default):
  • The female atom that is engaged in a sex action has Soft Body ON. Jiggling is a must, right?
  • The female not enganged, just in a pose, will have Soft Body OFF
  • Rest poses are both with Soft Body OFF
These changes only happen when pressing the button to one of the sex actions or rest pose (white background). If you change this UI option mid-action, they default to Soft Body ON.
With the option as OFF, both have Soft Body ON at all times.


Hope this helps get some extra FPS with no downsides, 3 person scenes are brutal with hardware.
Double the sex, half the FPS

As with any 3 person scene in VaM, your FPS will take a hit compared to a 2 person scene.
The FFM version of the template has the same features as the 2 person version but now you can have fun with one person while the other one watches you. Then you can swap and have fun with the other.

Key points:
  • Both females are available for sex actions but not at the same time
  • A female not enganged is preferably just in a pose to maximize FPS, but you're free to add simple animations, like masturbation for example

Which is which?

fm template.jpg
ffm template.jpg
2 persons - template​
3 persons - FFM template​

Massive dicks friendly

Most animations starting positions now have the male a little further from the female. This "approach" makes the animations a little more engaging I think, but the main reason is that it allows a aiming opportunity with the use of really big dicks.
There's a "penis size" slider in the UI that goes to a big size already, but if you want to go even further then you should add the plugin Collider Editor on the female, with a suitable preset to reduce collisions.


Final points:
  • Both templates have the same features already presented in the main description, with the FFM version some adaptations made to accommodate the extra person
  • Same dependencies and template usage processes
  • Demo scene of the FFM template will be uploaded during the weekend

Enjoy
The missionary position had a Parent Link that made a bit of a mess, so that is gone. There's now no weird pull when it was disabled and doesn't create weird positions when changing from "up" to "close".
The penis after cum is also smoother when pulling out.

Small changes but all details matter for immersion in VAM ?
Expressions

You can now select 3 expressions types from the UI: Excited, Sad/Disgusted, and "No expression" ;)
Select one from the UI and it will be triggered during the sex actions. It's stopped during "rest". The trigger acts before the start of the action, so you can't change it unless you restart a position.

Reworked UI

The wall of buttons was not easy to place and expand, so I redid the UI system. Read about it in this resource's description for more information.


Besides the above major updates, most animations were cleaned up of unneeded targets. This makes the animations more consistent and easier to reposition.

Enjoy.
Minor change

They fooled around a bit too much and were a little dirty. Now with a shower they're clean and ready to go at it again.
Also changed the option "keep fluids" to start OFF on load.
Changes:
  • added a new sex position to the options, because why not?
  • fixed a couple of broken buttons
groundhog.png

Importing groundhog into existing scenes of this template:
If you used this template to make scenes (yeyyyyy :D:love:) you can import groundhog into those scenes too. See in the main description the topic "How to update scenes made with older template versions".
This update was waiting for Naturalis to be released as we all want the best jiggling experience possible.

Apart from that I also found some things to fix. If you used the template to make your own scenes, don't worry, it was nothing major, mainly QOL fixes.
The skeleton of the template received some optimizations and tidying up. The intention is to keep it as light and clean as possible while still flexible enough to make deep changes without needing a deep overhaul.

If you want to use it and struggling to understand how things work, let me know in the Discussion area.
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