Adds inverse kinematics to rigged custom unity assets, allowing you to repose or even animate imported assets.
Basic usage:
1) Load in a rigged custom unity asset
2) Add plugin to the CUA
3) Pick a IK type to configure and add it.
4) pick bones to be moved and hit add
This will create empty atoms which can be used to reposition your CUA. Examples of usage here:
Basic usage:
1) Load in a rigged custom unity asset
2) Add plugin to the CUA
3) Pick a IK type to configure and add it.
4) pick bones to be moved and hit add
This will create empty atoms which can be used to reposition your CUA. Examples of usage here: