• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Hilda from Fire Emblem: Three Houses

Turn off tongue collision in the Jaw and Physics tab for best results.
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Credits:
  • Model upload by ShinyAegislash
  • Bow stockings by Oeshii
  • Sim hair option by Miki and VAMChan
  • Eye reflections by SupaRioAmateur
  • Additional morphs by Kemenate, Spacedog, FallenDancer, TenStrip, trety, and Qbase
  • Parent Hold and CUA Manager scripts by Blazedust
Note:
  • Hilda's hair is a custom Unity asset. The assets won't appear in the hair menus, and will not save as part of the appearance preset.
    • Load CUAManager as a session plugin to quickly save/load Unity assets onto the character
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