• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
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  • In my games I use all kinds of clothing, textures, and hair. I'm no good at creating any of those things, but I have about 6 quadrillion looks saved up for personal use and I'm gonna be sharing some when feel like it. I'm trying to keep the dependencies to a minimum and use mostly default resources because I always change the textures and hair of the models I download anyway. Plus, the default resources are great (thanks REN). I make my morph sets by remixing default morphs and custom ones, then blending them with merge and split - so it's not like I'm a creative genius. At this point I have so many merged morphs that I can't tell what came from where anymore, but suffice to say all kinds of great creators' work is somewhere in the morphs of my models. So thanks everyone
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