Yup. Thanks. Verified working with Var Browser. I also re-enabled JayJayWon's Browser Assist (without Var Mgmt) and everything seems to be working fine. As of right now, performance enhancements are not immediately noticeable (there are too many moving parts in my installation). But as you can see from this pic, all the P cores are being used with my two best cores being close to saturated as they should be.
For completeness: This snapshot of Task Manager is while running a 5 girl MMD dance routine with MMD2Timeline. The GPU text is cut off - I'm rocking an RTX 4080.
One thing though, in DiorBear's implementation, the loading status sez that "parallel loading" is in progress; and scene loading seems to be subjectively faster with DiorBear. Or it could just be a placebo thing.
Anyway, thanks so much for this. Everything is working as it should. Keep on trucking my dude. Looking forward to the next drop.
I'm glad it works with Var Browser
As for scene loading times, I've managed to achieve some pretty good results with 3.0.
I created a test scene with 3 Person atoms, two of them using 8k textures, lots of lights, a mirror, a fuckton of CUAs added, and so on. Just so I'd have something to compare.
Results (time to load the entire scene):
Vanilla VaM
- Empty cache, first run: 07m15s
- Second run, with cache: 04m40s
Patch 3.0
- Empty cache, first run: 02m07s
- Second run, with cache: 00m29s
But I still have a lot of testing ahead of me. I fix one thing, another breaks, and it just keeps going like that. And I'm planning to add more than just faster loadings, so it's going to take a while.