• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Tawna Bandicoot (Classic)

Looks Tawna Bandicoot (Classic)

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Sivel

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The march of progress. Various edits by me + Ashu toon shader + Skynet SSAO:

Tawna (SSAO).png
Tawna Nude (SSAO).png


Loving this old import a LOT more of late. A shame I couldn't figure out the right render queue settings to have the hair CUA react to SSAO application but also not ruin the body outline. I'm not sure that's actually possible though.

...also I guess at some point in scale adjustments I sorta' lost the "proper" positioning of her ears CUA. I think it looks good but maybe I should go back and adjust at some point.
 
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