Is there a way to have the tail switch between different movement modes (sway, still, slither, etc) on a timer automatically? If not could that get added? It would be a lot more immersion to the tail movement vs just a repeating motion.
I have been messing around with CUA assets in my scenes. I did not make these assets, I'm just using them from the resource list everyone else uploads to. I am struggling with tails in particular. The physics are extremely erratic, spinning around wildly or wiggling a ton when the person is in...