Hi! First of im thrilled to hear that you tried out my software. I know that much are left unexplained and im planing to releasing a documentation and some video guides but as it's still in an alpha stage, missing some key features and constantly getting it's user interface rearranged such...
UnknownPeasant updated UnknownPeasant's .var Manager V0.12 (alpha) with a new update entry:
UnknownPeasant's .var Manager V0.14 (alpha)
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Changes in this version:
Added split button to allow adding items to collections other than the active one
Added “Remove collection” button/function
Added dropdown list of creators when filtering by creator
Preview images now always fill their container (independent of generated size)
Large...
UnknownPeasant updated UnknownPeasant's .var Manager V0.12 (alpha) with a new update entry:
UnknownPeasant's .var Manager V0.13 (alpha)
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Updating existing manager
To update the Manager and keep your database:
Unzip the new Manager version to a separate folder.
Move the folder named database from your old Manager folder into the new one (replace files if asked).
Start the new Manager to verify that your old setup is present.
If...
Yeah vam is far from replaced by vam2 and while there are other similar tools i think mine is taking a slightly different direction/approach. No problem at all, im a senior C#/web dev and are using the tools that's currently in my scoop, that is C#/sql backend with an Blazor/MAUI front. while...
UnknownPeasant submitted a new resource:
UnknownPeasant's .var Manager V0.12 (alpha) - manage your .var library more efficiently
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WHY?
I got fed up with endless loading times and the utter lack of available sorting options for my .var library.
Not only is my VaM instance running at a low framerate, everything is loading slow as hell.
Unlike most other .var management programs, this.var manager is non-intrusive, meaning it...
sorry for the late reply , been moving irl and haven't had my setup/time for vam. But yeah there is a version of it available on my patreon, will probably make it free later on if i ever get the time to properly update it.
awesome feedback guys, thanks a loot, will post an update when i've made adjustments according to your feedback!
Im gona be honest with you I got like 3 patreon followers and no discord so polls on there where never an option, im doing this as a hobby and don't have time to build a community or...
Thanks man! I love your stuff, it's really great and inspiring! Will take your feedback to heart and do some improvements based on it! Only thing that i don't agree with is the baked lights, coming from a game developer background I'd rather have most static lighting (with some alive elements)...
thanks for the feedback!, its still very much a wip so the lighting is still far from done, I will try to add in some more contrasts. I bake the static shadows but still let real-time lights cast shadows on top of that. having flickering effects are a great idea and will probably be part of the...