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Recent content by TRSD

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    Scenes Vega - Full body fur+

    That sounds severe. I'd try on a clean install of VAM and see if it's not a combo of addons that triggers it. I suspect multiple post-processing plugins are running at the same time. You can try disabling or deleting the moyashi.postprocessing.var package.
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    Demo + Lite Naturalis (free)

    On. I think the plugin warns you if you turn it off.
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    Scenes Vega - Full body fur+

    Thank you. Yeah it has to be in parts for this look so they can be different colors. It's actually easy to make a one-color full body fur with just the built-in tools in VAM. IMO every look requires their own styling to look right so I don't think there's a one-size fits all solution. In the...
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    Plugins + Scripts [Experimental] Cloth CUA

    Has anyone gotten sim textures to work with this? Whether I load a 100% red or 100% black sim texture it doesn't seem to make much difference when touching the sim texture strength slider.
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    Scenes Vega - Full body fur+

    I have zero idea why that would happen. Update only added more poses, didn't change plugins or enable more post processing. Does it stay like that or does it accumulate? Does the scene otherwise work? Character isn't/hasn't exploded? Can you try removing or clearing the moyashi post process...
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    Scenes Vega - Full body fur+

    Is it screen-tearing? What happens if you remove the post-process plugin? (disabling isn't enough to remove the effects) Also you're missing the Vega dependency. It runs great for me in VR on this hardware: Ryzen 5600x, 32GB RAM, GTX3070, Quest 2
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    Scenes Vega - Full body fur+

    @tjw999 I don't know what shaking you're seeing. But my only guess is it's physics based. What physics rate are you running? And is high perf. physics enabled?
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    Scenes Vega - Full body fur+

    Oof, okay I'm just going to remove the CUA Controller plugin all together from the preset. It's going to be completely rigid till people add the plugin manually, but I didn't realize it was this broken.
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    Scenes Vega - Full body fur+

    I've updated the preset today. Let me know if this works better.
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    Scenes Vega - Full body fur+

    TRSD updated Vega - Full body fur+ with a new update entry: 0.85: Further tweaks, new poses Read the rest of this update entry...
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    Scenes Vega - Full body fur+ - Further tweaks, new poses

    0.85 Tweaked colliders further, so she can use her mouth. 4 new "service" poses Grinding, 3 different kind of "jobs". There's a lot of random movements going on so they may have some extreme moments that need down-tuning. Would've made more but it ended up taking a long time to get these...
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    Plugins + Scripts IK for Custom Unity Assets

    Ah, I don't remember the version numbers by heart but the update before this applied the security patch, and the current one fixed issues with some plugins caused by the security patch (but evidently not this one). So it makes sense of you needed to roll two versions back.
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    Plugins + Scripts IK for Custom Unity Assets

    Probably the new security update broke it. But then weird that it didn't work when EtchySketchy downgraded.
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    Scenes Vega - Full body fur+

    Like I said I'm 99% sure all the problems are coming from the tail CUA controllers. Did you remove the tail from the scene first? Because to do that, you need to first go reload the CUA Controllers plugin on the tail. That removes the controller nodes. VAM seems to get stuck if you don't do...
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    Scenes Vega - Full body fur+

    Thank you very much. It's nice to get some feedback. BodyLanguage's idle forces cause this. The parenting locks in after she's started moving, and that causes it to be misaligned. It's why I have to have a calibration pose on scene load where all CUAs get aligned (it was a PITA to set up). not...
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