• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

Recent content by Toddy

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    Plugins + Scripts StrokerSync

    When testing the plugin with an Xbox controller I noticed that only one of the impulse motors appear to respond to input. Does the plugin identify both motors as a single unit? This question is just out of curiosity because my Gush 2 sucks (sounds like a gas powered lawn mower) and may be...
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    Assets + Accessories Fairy Wings

    I assumed that was what you was referring to but I was not sure. I had issues linking CUA to atoms (cyberpunk glasses to head). The glasses did not hold properly but floated around the head. I hoped that the bone connection was a solution I overlooked. Thanks
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    Assets + Accessories Fairy Wings

    Could you please direct me as to how to connect a CUA to a bone instead of a controller?
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    Plugins + Scripts StrokerSync

    I like the idea of activating to music. To be able to trigger it using sound with plugins like Hal90001's beat it would be great. In fact being able to trigger movement/vibration by use of a trigger via timeline would be awesome as well.
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    Plugins + Scripts StrokerSync

    Do you remember how far back (plugin versions) this started at? I have not run into this issue but I am curios. I have had issues where strange occurrences happened do to plugins not working well with other plugins or bad poses being accidently saved in timeline. I could be wrong but it seems...
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    Plugins + Scripts StrokerSync

    I retested the multi position scene and now the issue with the hand not working is gone. I tested a few more handjob scenes and had no issues. Looks like culprit is my system.
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    Plugins + Scripts StrokerSync

    I mentioned earlier that I did not see a invert motion option in male on female input. I was comparing it to Toyserial which depending on the scene I would have to change the direction of the motion. However, from the scenes I have tested so far this does not appear to be the case with your...
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    Plugins + Scripts StrokerSync

    I did not think I would ever escape the headache of VamSyn and Intiface connectivity. Your work is greatly appreciated.
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    Solved strange hair thickness

    Yes I am. Does the plugin create the change in hair?
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    Solved strange hair thickness

    For some reason a few of my models lashes have gotten thicker. I reduced the thickness under the look tab by reducing the width to .00005. However after reloading the width jumps back to .00045. Pubs on some models also has this random thickening as well.
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    Solved Morph issues

    I should have posted this question two years ago. It may have saved a few scenes I deleted because of frustration. Thanks very much
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    Solved Morph issues

    In my scene three unwanted morphs (pain, shock, and surprise) continue to appear no matter what I do. I tried zeroing the morphs and switching out models. I thought the morphs were added when using the clockwise silver expression tool. Although I have removed the plugin the morphs continue to...
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    Plugins + Scripts ToySerialController+VAMLaunch

    Are you using Intiface?
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    Plugins + Scripts ToySerialController+VAMLaunch

    The plugin woks fine for me but I do not use it as a Session plugin. Are you using Intiface? My issues is connecting Vamsync to Intiface. It rarely connects on the first attempt. However, once connected I have no issues.
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    Plugins + Scripts StrokerSync

    I know that this is specifically used for strokers but I was wondering do you plan to add support for vibrating toys like the Gush 2. I currently use Blazedust ToySerialController+VAMLaunch which is great. However, I randomly run into connection issues between vamsync and Intface. So eliminating...
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