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Recent content by TBD

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    Plugins + Scripts Triggers: Inputs and Collisions

    The plugin already supports simple shapes' colliders. I could add a target atom filter. I don't know about the VR head, though. Does it even have a collider? Do you know the atom, rigidbody and collider names for that?
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    Assets + Accessories DildoLanguage

    I was about to ask the same thing. The fluids look very good, easily the best I've seen so far in vam. It'd be awesome to have it as a stand alone plugin with support for male/dildo/asset or even empty atoms.
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    Looks Shuya

    Hi, there's a small bug in your 'hair color changer' script public override void Init() { try { _person = SuperController.singleton.GetSelectedAtom(); if (_person.category != "People") {...
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    More comprehensive ratings system

    What we really need is a rating system that promotes participation/engagement. For a lot of users, even clicking a reaction is too much to ask for. Currently, ratings are borderline useless because most people either don't rate at all or only ever give 5 stars when they like something. We have...
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    Scenes The Grind Of Your Life

    The hidden, bootstrapped scene file is the actual scene whereas the other uses my dependency bootstrap plugin to check for and download missing dependencies. https://hub.virtamate.com/resources/dependency-bootstrapper.50036/
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    Textures Kaia Makeup

    The makeup looks great but it can't be used on different skin tones because of the touch ups. :cry:
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    Plugins + Scripts VAMMoan 2 (teaser)

    :sneaky: https://hub.virtamate.com/resources/one-knotty-night.52704/ Worst case, I can hook it up to my triggers plugin. Maybe I'll write a plugin to add custom colliders to anything, at some point.
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    Plugins + Scripts VAMMoan 2 (teaser)

    Custom colliders are an option but they'll never be 100% accurate. In reality, slap sounds depend a lot on angle and shape of the surface. We'd need mesh colliders but the performance impact is probably too high. Scripting it by hand will yield good results but is also a ton of work for mocap'ed...
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    Scenes The Grind Of Your Life

    TBD updated The Grind Of Your Life with a new update entry: new features Read the rest of this update entry...
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    Scenes The Grind Of Your Life - new features

    changelog v3 new interactive trigger for VR: grab her upper arm for one second to reduce sex intensity or spank her butt to increase it optional reaction voice lines when intensity is increased or decreased overhauled vammoan 2's spanking collision detection
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    Demo + Lite UIAssist (Free)

    thank you ❤️
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    Plugins + Scripts VAMMoan 2 (teaser)

    Please give it another round of testing. PS: The impact velocity measurement is still really, really inconsistent. You get vastly different results depending on glute soft physics on/off and also if the object you spank with has physics disabled. You can test this with paddles or books. I'm not...
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    Plugins + Scripts VAMMoan 2 (teaser)

    CUAs are debatable. Environments may cause unintended spanks. On the other hand, it's often best to turn collisions for CUA environments off and use slates and cubes instead.
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    Plugins + Scripts VAMMoan 2 (teaser)

    atom type rigidbody name collider name Paddle object Collider Paddle object Collider1 VRController HandPhysical * VRController L_Finger_Index_A...
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    Demo + Lite UIAssist (Free)

    Yes, it's inconvenient because my plugin treats it as a crash report. It cannot know that the exceptions aren't the reason for vam shutting down. I'd appreciate if you added the necessary checks to prevent these exceptions. It should be fairly simple so you might as well, right?
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