I've run into that issue with the latest version where CUAs collide with atoms on the nocolide list when saving then loading the scene. I've found I can fix this on a session-by-session basis by:
1. going to the asset tab, selecting "none"
2. going to plugins and reloading the collision manager...
In 1920x1080 im getting 300+ fps in desktop but same scene only gets 30+ fps in VR (also in 1920x1080). tried oculus, steamvr and virtualdesktop but they all get pretty much same vr performance. idk what im doing wrong
Ryzen 9 5900X
RTX 3060
32gb ram
tanksk1 submitted a new resource:
Dynaimic Clothing Rips and Tears Tutorial - Enables dynamic ripping and tearing animations to any clothing
Read more about this resource...
This guide will enable you to create dynamic ripping and tearing animations to any clothing.
Breast expansion proof of concept:
Requirements:
Magic Loupe by Crimeless - Provides the see through rip asset
DLUtils by Demonlord - Enables dynamic shape and size adjustment of the rip asset
Attach...