Oh this is brilliant. Of course that makes complete sense. I guess I assumed colliders for CUA were just what the object mesh was but yeah why wouldn't they be their own thing. This is great will try this next week when I get a chance, and report back here for posterity. Thanks again.
Hi,
Probably a dumb question.
I have a guy holding a CUA Dildo I downloaded, and I'm trying to animate him inserting it into the girl: and for some reason this object doesn't trigger the orifice to behave properly: it just goes through her like there's no physics.
I've done this with other...
Hi,
A long shot, but I was wondering if any good Samaritans or kind folk could possibly make a loose leather belt CUA object: like not clothing: like just a loose belt that could be held by hand.
Not sure if there's an easy way to do that / convert clothing to a loose CUA object.
Unless that...
Hi,
I want to add these tools to a scene: https://hub.virtamate.com/threads/medical-kit.4795/
I've downloaded it from the Hub.
In my scene, I go to Add Atom: And look in Tools, and Misc, etc. but I don't see anything like this.
Do you have to add these and/or things like this in a different...
Hi,
Sometimes when I reload a scene the CUA clothing items I had before become "duplicated" and I can't turn the duplicate on or off anymore. Example: a hair clip.
I'll reload the scene and I'll turn the hair clip off and it'll still be there. It's duplicated because I can move the "good" one...
Thanks for the replies. I appreciate the hand holding because that's exactly the level I'm at, so I just don't know what I don't know.
Ah understood. I think the "problem" is I was finding stuff like cum as clothing, which threw me off for tattoos: I didn't know there was a whole decals thing...
Hi,
New at VAM here, but I got some basics down. Here's a question I can't find an answer to and it's not obvious to me:
How do you move an "accessory" style piece of clothing: e.g. a piercing or hair clip or something, tattoo, etc. to a different part of the body? Anything beyond immediately...