-- Small timeline compatibility fix:
- Fixed Rigify failing to move character controllers correctly if the affected controllers we're used in timeline with parenting enabled in their "Parenting & more" tab.
-- Animation Workflow w/ Timeline Improvements:
- Added logic to prevent currently open UI from closing when grabbing Rigify nodes. Useful to keep timeline Person UI open while posing & keyframing the character controllers.
- Added logic to prevent Selection of scene atom controls while hovering...
use "Save As Delta Morphs" is checked before exporting your morph, it should save the morph only as the edits you made excluding the applied morphs from morphs tab. please read the plugin info sub tabs again for more clarity
** backwards compatible with previous versions **
-- New Features & Improvements:
- Improved performance in atom added & removed events if multiple plugin instances were active in scene. Thanks @PetaZwega for the heads up!
- Removed Position offset multiplier, now each position offset slider...
I think we're misunderstanding each other here lol, i was talking about Misiv's VRRenderer.
My plugin postfx should only be loaded once, as session plugin or scene plugin.