• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

Recent content by Skynet

  1. Skynet

    Plugins + Scripts Orifice Dynamics

    this will be accounted for in upcoming v31
  2. Skynet

    Plugins + Scripts Solid Nails

    you use @Stopper clothing plugin manager, @qdaro also has an utility app that helps you with that
  3. Skynet

    Plugins + Scripts Solid Nails

    that can happen if you have multiple versions of the plugin running at the same time, try to remove all previous versions from you addonpackages folder
  4. Skynet

    Plugins + Scripts Solid Nails

    hmm will check that out soon
  5. Skynet

    Plugins + Scripts Solid Nails

    i've answered you in your review comment
  6. Skynet

    Paid Plugins + Scripts SkinSSS V7 - Subsurface Scattering & Custom Skin Shading (Beta)

    Skynet updated SkinSSS V7 - Subsurface Scattering & Custom Skin Shading (Beta) with a new update entry: update v7 Read the rest of this update entry...
  7. Skynet

    Paid Plugins + Scripts SkinSSS V7 - Subsurface Scattering & Custom Skin Shading (Beta) - update v7

    -- New features & Improvements: - Added OnAtomRenamed Event to refresh person atom list in manager with correct new names if person atom get renamed. - Added toggle to bypass SSS on male atoms. - Added toggles to bypass SSS in male head area & mouth area in male atoms for compatibility with...
  8. Skynet

    Paid Plugins + Scripts PostFx Pro V2 - Post Processing for Desktop & VR (Beta)

    Skynet updated PostFx Pro - Post Processing for Desktop & VR (Beta) with a new update entry: update v2 Read the rest of this update entry...
  9. Skynet

    Paid Plugins + Scripts PostFx Pro V2 - Post Processing for Desktop & VR (Beta) - update v2

    -- New Features & Improvements: - NEW ray traced screen space global illumination method (RTGI) instead of older SSGI method, much more accurate and nicer looking. - Added Bloom. - Added Motion Blur. - New & Improved denoiser passes for SSAO & RTGI. - Added temporal samples slider for...
  10. Skynet

    Paid Plugins + Scripts SkinSSS V7 - Subsurface Scattering & Custom Skin Shading (Beta)

    Skynet updated SkinSSS V6 - Subsurface Scattering & Custom Skin Shading (Beta) with a new update entry: update v6 Read the rest of this update entry...
  11. Skynet

    Paid Plugins + Scripts SkinSSS V7 - Subsurface Scattering & Custom Skin Shading (Beta) - update v6

    -- Improvements: - Increased SSS render textures resolution limit to 16K up from previous 8K, this should increase quality of SSS in high resolution VR headsets.
  12. Skynet

    Plugins + Scripts Orifice Dynamics

    that's probably because of some plugin conflict, perhaps it's bodylanguage? you can test the plugin on the default scene without any other plugins to make sure
  13. Skynet

    Paid Plugins + Scripts SkinSSS V7 - Subsurface Scattering & Custom Skin Shading (Beta)

    Skynet updated SkinSSS V4 - Subsurface Scattering & Custom Skin Shading (Beta) with a new update entry: update v5 Read the rest of this update entry...
  14. Skynet

    Paid Plugins + Scripts SkinSSS V7 - Subsurface Scattering & Custom Skin Shading (Beta) - update v5

    -- New features & Improvements: - Converted the plugin to a session plugin for multiple person atoms support whilst keeping performance good through applying shared SSS in one pass. - Refactored plugin UI for convenient use. - Added event system for person skin changes, plugin will re-apply SSS...
  15. Skynet

    Plugins + Scripts Orifice Dynamics

    if you're using a CUA toy it might not line up the right axis of the toy depending on how it was created, use the CUA axis visual to check wether the right axis is picked up
Back
Top Bottom