• Hi Guest!

    We are extremely excited to announce the release of our first Beta1.1 and the first release of our Public AddonKit!
    To participate in the Beta, a subscription to the Entertainer or Creator Tier is required. For access to the Public AddonKit you must be a Creator tier member. Once subscribed, download instructions can be found here.

    Click here for information and guides regarding the VaM2 beta. Join our Discord server for more announcements and community discussion about VaM2.
  • Hi Guest!

    VaM2 Resource Categories have now been added to the Hub! For information on posting VaM2 resources and details about VaM2 related changes to our Community Forums, please see our official announcement here.

Recent content by Saint66

  1. Saint66

    Blend Shapes Three full body blendshapes for VAM2

    Saint66 updated Three full body blendshapes for VAM2 with a new update entry: Juve and Byci fixed Read the rest of this update entry...
  2. Saint66

    Blend Shapes Three full body blendshapes for VAM2 - Juve and Byci fixed

    Dunno what went wrong, but now all three blendshapes should work (tested on a clean vanilla VAM2 install on my other PC)
  3. Saint66

    Blend Shapes Three full body blendshapes for VAM2

    Saint66 submitted a new resource: Three full body blendshapes for VAM2 - I have made three full body morphs, a young (Byci), a sexy (Juve) and a thicc one (Paula) Read more about this resource...
  4. Three full body blendshapes for VAM2

    Blend Shapes Three full body blendshapes for VAM2 1.0.1

    Hi, converted full body morphs from my VAM1 to be used in VAM2. Place the files in the root of your \VAM2\Addons folder. After a VAM2 restart, they will be recognized and added to your games addons. Haha, first customer addon package for VAM2 ever I guess :p
  5. Saint66

    Plugins + Scripts FacialKeyframer

    This sounds awesome, will try it later when back home. About the Timeline issue: iirc Timeline only takes morphs into account which are tagged as favourite. Might be causing it when using fav and non-fav morphs. Just an idea…
  6. Saint66

    Plugins + Scripts VoxtaTouch

    Wow! Hadn't had the time yet to try, but does it also reacts on VR hand touches?
  7. Saint66

    Plugins + Scripts Vam To Daz 2

    sure
  8. Saint66

    Plugins + Scripts Vam To Daz 2

    Yeah thanks, already tried that but had scaling issues in DAZ afterwards. I’ll try again, maybe I have overseen something
  9. Saint66

    Plugins + Scripts Vam To Daz 2

    Yeah I have the same problem, and can't find the original version anywhere, only v2 Nvm, I had it on a backup drive. Anyone knows a workflow for Blender 4.2? It has no wavefront legacy export anymore, so no polygroup/vertex options. If you export with 4.x and load via morph loader in DAZ, it...
  10. Saint66

    Guides Quest 3 Passthrough + Recording

    That sounds most likely a like a Q3 performance issue or a not ideal wifi setup. I use a dedicated Wifi 6 router exclusive for the Q3, so the network is not congested with my other millions of wifi devices. Try a fiddling around with your Quest's video recording settings (Settings -> Systems ->...
  11. Saint66

    Plugins + Scripts VAM 2 DAZ v1.10 Converter for Blender 4.0

    Ok, got it. No support, too bad.
  12. Saint66

    Plugins + Scripts VAM2DAZ Converter for Blender 4.0

    Yeah for the classic way I just choose Poser and never had to do anything about the scale. Tried importing with Custom at 10% with the object generated by this script as well, just to see the G2F now shrinks ;) Whats 3.0 in my screenshot? Its the exported skinned female from VAM, with an...
  13. Saint66

    Plugins + Scripts VAM 2 DAZ v1.10 Converter for Blender 4.0

    Hi, still no dice for me. - I import my morphed VAM skinned object via your script and create the mesh - I export as wavefront obj, default settings - In DAZ, I load the object with Morph Loader Pro (Poser or Custom format) -> morph is generated w/o errors - as soon as apply the morph to the...
  14. Saint66

    Plugins + Scripts VAM2DAZ Converter for Blender 4.0

    I mean, the morph applies but also scales the G2F way up. When then exporting as Modifier Asset (morph was erc freezed before) and apply to VAM, I got an deformed monster
  15. Saint66

    Plugins + Scripts VAM2DAZ Converter for Blender 4.0

    Ah wow, thats a pretty straight worklflow, thank you! ;) I have difficulties importing the Blender morph correctly into DAZ, if I import it in Morph Loader either in Poser or Custom 100% format and apply it, object becomes huge. Which settings do I have to choose in each Blender export and...
Back
Top Bottom