• Hi Guest!

    We are extremely excited to announce the release of our first Beta1.1 and the first release of our Public AddonKit!
    To participate in the Beta, a subscription to the Entertainer or Creator Tier is required. For access to the Public AddonKit you must be a Creator tier member. Once subscribed, download instructions can be found here.

    Click here for information and guides regarding the VaM2 beta. Join our Discord server for more announcements and community discussion about VaM2.
  • Hi Guest!

    VaM2 Resource Categories have now been added to the Hub! For information on posting VaM2 resources and details about VaM2 related changes to our Community Forums, please see our official announcement here.

Recent content by RunRudolf

  1. RunRudolf

    Plugins + Scripts Realistic Foreskin & Erection Simulation

    That's stange, but thanks for the clarification. Since I do not experience the problem on my end and cannot currently reproduce it, I can unfortunately not really help. The persistent loading symbol rather points to a general problem with your VAM/plugin system, but not sure what part. Do you...
  2. RunRudolf

    Plugins + Scripts Realistic Foreskin & Erection Simulation

    Be sure to have the most recent update of Decal Maker, and reload it.
  3. RunRudolf

    Plugins + Scripts Realistic Foreskin & Erection Simulation

    Do you have DecalMaker or without DecalMaker? In both cases, it should at least allow Decal and Normal to be selected.
  4. RunRudolf

    Plugins + Scripts Realistic Foreskin & Erection Simulation

    RunRudolf updated Realistic Foreskin & Erection Simulation with a new update entry: Fixing Single Plugin Use Read the rest of this update entry...
  5. RunRudolf

    Plugins + Scripts Realistic Foreskin & Erection Simulation - Fixing Single Plugin Use

    Credits: Carl (PJ-JP, modified), Pose: Just Some Feminine Poses (IAmAFox) - Bugfix: Adding .cslist files to launch individual plugin use (just erection and/or just foreskin) again. Due to the new UI helper scripts, the individual plugins must now be launched via .cslist, not .cs. Thanks...
  6. RunRudolf

    Plugins + Scripts [Experimental] Alternative Futa

    I do not notice that, at least not with the Erection plugin on. It's perfectly flaccid and flexible, and the joint spring values are the same as on males.
  7. RunRudolf

    Plugins + Scripts [Experimental] Alternative Futa

    There is no difference in terms of colliders and thus penis physics between males (futa) and alt futa. If you want to achieve more realism, e.g. configurable flaccid/erect states, ,you can use RunRudolf Realistic Foreskin & Erection.
  8. RunRudolf

    Plugins + Scripts Realistic Foreskin & Erection Simulation

    Thanks for the hint. I will add .cslist files to load the individual plugins which will load the UI helpers, as it is for the entire suite. That should also help against your second issue I hope. What specifically does it break?
  9. RunRudolf

    Plugins + Scripts Realistic Foreskin & Erection Simulation

    RunRudolf updated Realistic Foreskin & Erection Simulation with a new update entry: Smaller Enhancements, Some New UI Elements Read the rest of this update entry...
  10. RunRudolf

    Plugins + Scripts Realistic Foreskin & Erection Simulation - Smaller Enhancements, Some New UI Elements

    Credits: Characters: From left to right: Boy: Tyler (Peta Zwerga), Miana (John Saken), Eline (Love Dance), Pose: Lying Pose Part 1 (LDR) RealisticErection: Enhanced facial morph transition during orgasm to enhance expression and realism. RealisticErection: Separated the facial morph system from...
  11. RunRudolf

    Plugins + Scripts CustomTabUI

    Man thats genious! I did not realise how this works. Am I stupid or does your plugin lack some instructions on how to use? :rolleyes:
  12. RunRudolf

    Plugins + Scripts CustomTabUI

    That would be cool, but I think there is no way to modify column with for not being equally distributed. I tried this: { layout = CustomLayoutUI.create(this, CreateUIElement, "TestLayout", 0, 450).newFullLineUI().enableLayoutMode(false).setLayout(5, 8); // 300 is...
  13. RunRudolf

    Plugins + Scripts CustomTabUI

    Perfect, thanks!! I will go for a three col layout here, because that makes most sense. Also found the Default Button and some more formatting options. How would you do small spacers between the sliders? Would you use a 5 column layout or rather some padding or so?
  14. RunRudolf

    Plugins + Scripts CustomTabUI

    Hi, could you please help me with destroying the ui elements correctly? This is how it looks if active: I try the following to remove all CustomUI elements (BaseSliderSimpleUI elements): CustomUI.closeAll(); if (layout != null) { UnityEngine.Object.Destroy(layout.gameObject)...
  15. RunRudolf

    VaM 1.x Looking for Specific VaM Slider.

    It's a default JSONStorableStringChooser used with an UIDynamicPopup: test1 = new JSONStorableStringChooser("Name", ValueList, defaultMode, "Decal", callback); UIDynamicPopup popup1 = CreateScrollablePopup(test1, false);
Back
Top Bottom