• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

Recent content by Pandora

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    VaM 1.x How do I stop the green grid from popping up every time I click on or off of a character?

    Thank you so much for this reply! This was driving me crazy. It ended up being a session plugin causing it (CUAManager in case anyone else stumbles across this in the future). I never would have thought to check that, I guess I should be more attentive to recent installations in the future when...
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    VaM 1.x How do I stop the green grid from popping up every time I click on or off of a character?

    This started a few minutes ago and I can't figure out how to turn it off, I didn't change any settings at all that i'm aware of. Every time I either click on a character control point or click off of one a green grid pops up for a second or two and this disappears. How do I turn this off? I'm...
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    VaM 1.x Is there an easy way to remove unwanted dependencies from a character var file?

    Basically I have several character var files that have things like clothing dependencies that I would like to remove, is there an easy way to remove them? I tried manually deleting the files, but every time I scan the hub for missing packages it just installs them again. I've tried searching on...
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    VaM 1.x How do I click on the timeline to add a new keyframe without making the character move?

    Oh wow, I feel dumb now lol. In my defense i've been using VAM for less than an hour and a half total. That was it thank you so much!
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    VaM 1.x How do I click on the timeline to add a new keyframe without making the character move?

    Say for example I want to make a simple animation using timeline with keyframes of a woman standing with her arms by her side and lifting up each arm one at a time. Keyframe 1 would be her standing with both arms by her side. Keyframe 2 would be her raising her right arm up. However when I click...
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