• Hi Guest!

    We are extremely excited to announce the release of our first Beta1.1 and the first release of our Public AddonKit!
    To participate in the Beta, a subscription to the Entertainer or Creator Tier is required. For access to the Public AddonKit you must be a Creator tier member. Once subscribed, download instructions can be found here.

    Click here for information and guides regarding the VaM2 beta. Join our Discord server for more announcements and community discussion about VaM2.
  • Hi Guest!

    VaM2 Resource Categories have now been added to the Hub! For information on posting VaM2 resources and details about VaM2 related changes to our Community Forums, please see our official announcement here.

Recent content by Origin69

  1. Origin69

    Scenes Tpol and Mirror Looks and Clothing with Ship Quarters

    Origin69 submitted a new resource: Tpol and Mirror Looks and Clothing with Ship Quarters - 2 Tpol inspired looks with clothing, customized hairstyles and a recreation of her room on the ship. Read more about this resource...
  2. Tpol and Mirror Looks and Clothing with Ship Quarters

    Scenes Tpol and Mirror Looks and Clothing with Ship Quarters 2025-12-02
    Hub-Hosted VAR CC BY-NC

    I had originally planned to do an animated scene with these 2 tpol looks I made, but I never got around to it, so I'm releasing the looks/clothing/assets for people to play with anyway. Custom face textures that blend with Everlaster/RenVR's Aimi Skin set. Custom Clothing. 1 belt and 2 Outfits...
  3. Origin69

    VaM 1.x How do we STILL not have female hands?

    This disembody plugin by stopper automates everything I said in the second paragraph. He states it was a work in progress, so there may be bugs still. Hide everything you don't need and use AcidBubbles Embody plugin to posses the hands. https://hub.virtamate.com/resources/disembody.39634/...
  4. Origin69

    VaM 1.x CUA plugin

    https://hub.virtamate.com/resources/matcaprenderer.30581/ This allows you to add new textures and normal maps to an existing cua. Afaik it doesn't allow removing/hiding parts, I doubt it would play nicely with other plugins that disable elements.
  5. Origin69

    VaM 1.x can anyne help me understand these log messages please?

    Try Reloading the CheesyFX plugins you are using, Update to the latest version of that plugin, or remove and re-add it.
  6. Origin69

    VaM 1.x Looking for dommy mommy scenes

    Vam is a sandbox. If you have the creator teir, you can edit any scene you like or make almost anything. Using the built in lip sync function you can make a model appear to speak (roughly) any audio by adding a wav file to the "scene audio" tab, and setting a trigger for it to play from the...
  7. Origin69

    VaM 1.x How do we STILL not have female hands?

    The model and textures of the vr hands are built into vam's core and are therefor inaccessible. The ZOMBIE HANDS you are shouting about are just shaped cua's (I think.) I don't know how to get at the vr hands, so I can't modify them. Even if I somehow ripped vam apart and put it back together...
  8. Origin69

    VaM 1.x Smooth transitions between morphs?

    I got away with using it though. I set a transition animation on timelines trigger track just for the werewolf transformation. Mini Werewolves aren't as scary.
  9. Origin69

    VaM 1.x Smooth transitions between morphs?

    Ah right. But animating scale change did something extra specially weird for me when I used it directly as a target slider in timeline. The hair would randomly jump to the 0,0,0, point for a fraction of a second, even when it wasn't being changed in later animations. It took me ages (and help)...
  10. Origin69

    VaM 1.x Smooth transitions between morphs?

    With a combination of timeline and decal maker, you can animate transforming any character from one to another (even the hair and the clothes if you animate setting the alpha values on the clothes and the length of the hairstyle.) I used this method to do the werewolf transformation in my...
  11. Origin69

    VaM 1.x If I download a scene and edit it and save can I delete the original VAR?

    My problem with deleting things through the package manager is other dependencies. If I download a scene that has 40 dependancies, the chances are that I already have and use half of them, but download all gives me the other looks/hair/clothing etc for that scene. If I just delete the original...
  12. Origin69

    Solved In VaM can we pinch clothing and move it around?

    There are built in "cloth grab spheres". They are a bit confusing to setup as you need to toggle them off and on to get them to attach to clothing. Stopper made this plugin to use them. https://hub.virtamate.com/resources/grab-sphere-control.47760/
  13. Origin69

    Solved I can't make the sim work

    https://hub.virtamate.com/resources/a-guide-for-sim-textures.28569/ Did you click on "Generate Sim Data" in the clothing creator after adding your sim texture?~ You shouldn't be using red 255, as full red means it is locked to the character and cannot be undressed later. Use 253/0.99. You...
  14. Origin69

    VaM 1.x If I download a scene and edit it and save can I delete the original VAR?

    It will also be effected by how many dependencies var's the original scene is drawing on too. If you delete them, but the scene has them listed then you will get error messages that they are missing. You can use this plugin to view what is being used in the scene...
  15. Origin69

    VaM 1.x Daz3d Environment to VaM

    ...wait, we're not getting paid? I just assumed meshed was so busy cooking Vam 2 that he's ignoring all of the invoices I've been sending. :p
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