• Hi Guest!

    We are extremely excited to announce the release of our first Beta1.1 and the first release of our Public AddonKit!
    To participate in the Beta, a subscription to the Entertainer or Creator Tier is required. For access to the Public AddonKit you must be a Creator tier member. Once subscribed, download instructions can be found here.

    Click here for information and guides regarding the VaM2 beta. Join our Discord server for more announcements and community discussion about VaM2.
  • Hi Guest!

    VaM2 Resource Categories have now been added to the Hub! For information on posting VaM2 resources and details about VaM2 related changes to our Community Forums, please see our official announcement here.

Recent content by Origin69

  1. Origin69

    VaM 1.x Help with hair not attached to the head

    Strange. Just having them in your AddonPackages folder should allow any scene to see and use the scripts. Do you get a red message box when you load the scene that asks "allow this time", "allow always" etc?
  2. Origin69

    VaM 1.x High Poly/Not Blocky Iris?

    Even upping the smooth passes doesn't seem to effect the iris geometry. You can fake it with Sclera textures though. If the iris blends with part of the Sclera texture you get a slightly smoother/rounder look. I used the default eye here (with Paledriver's reflections/shadows) and added a...
  3. Origin69

    VaM 1.x How do I make custom eyelashes?

    The Daz Genesis 2 Base Model that Vam uses has eyelash geometry like this. It uses 2 layers (front and back) and gets the lash effect with alpha textures that make part of the mesh invisible. You could accentuate this with custom morphs and textures like MrGiggly has done here...
  4. Origin69

    VaM 1.x Help with hair not attached to the head

    You are missing this; https://hub.virtamate.com/resources/parentholdlink-for-customunityassets.415/ and this; https://hub.virtamate.com/resources/attach-to-vertex.45482/
  5. Origin69

    Community MILF MONTH!

    Happy Birthday. Your avatar hasn't aged a day since I first joined, still as beautiful as ever.
  6. Origin69

    VaM 1.x When learning to import helmets, I used the unicorn transformation, and the character deformed into this. Why?

    The mesh deformation is due to a smoothing pass that Vam adds to all clothing created. To turn it off, save the clothing item, then go to your Custom/Clothing folder and find your item. There will be a .vaj file. Open it in a text editor and find the line that says -"smoothIterations" : "1" ...
  7. Origin69

    VaM 1.x Need help with searching the hub

    Searching the hub is a little odd. You have to narrow down the search first from the resources page. First click on catagories, select plugins and scripts, then click on the magnifying glass at the top right corner of the page, type in your search term and select "this category" from the drop...
  8. Origin69

    Scenes The Lab Experiment

    Hi _i_ixixii_, Well done on this, the flask interaction and liquid effects are great. It shows that you have put alot of thought into this. However, I think there is a problem with the custom morphs not being in the var. most of the animations are bugged for me, and I think I know what the...
  9. Origin69

    VaM 1.x Clothes interacting with CustomUnityAssets

    The built in sphere and capsule shapes collide with hair and clothing when collision is set to off. You can put them where they are needed to block a specific area and then make them invisible. it's a useful trick to stop hair clipping through the face or other areas too. Atani has a grid of...
  10. Origin69

    Community Future events ??

    Animation contest sounds fun. I'm in. You could possibly also do a Vammys Red Carpet photo shoot, where creators get their favorite looks dressed to impress like they are actually attending, with a matching environment/backdrop.
  11. Origin69

    Community Future events ??

    She is a symbol of vam though, I think she deserves it. Especially after what Ash put her through for the wiki articles.
  12. Origin69

    VaM 1.x Psychedelic Scenes?

    My Skyrim inspired scene starts out with a Skooma trip. It's not the whole scene, but it has some weird and vibrant animations at the beginning. https://hub.virtamate.com/resources/the-huntress-and-the-wolf.48763/
  13. Origin69

    VaM 1.x Vam Overlays but for images?

    Built in image panels can be parented to the view with this; https://hub.virtamate.com/resources/headlightlink.13507/ I don't know if this was ever updated, but previously when I tried, anything parented to the camera rig (or the "center eye") would not persist when loading the scene again...
  14. Origin69

    VaM 1.x Minimizing hip crease on thick models

    You could try this. better bends by skynet. I'm not sure how well it performs with thicker models though. https://hub.virtamate.com/resources/better-bends.57609/ I think there is a way to export a morphed/posed character obj from vam and make a morph to smooth out a specific area of the mesh...
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