This is a flesh cave and tentacle CUA I created several months ago for a scene idea but eventually gave up on. I was never really happy with how it looked in VaM, and find tentacles very tedious to animate in VaM. (Animating tentacles in blender with a curve-based rig goes much better)
It's...
This package has 4K Thickness and Ambient Occlusion maps I baked out in substance painter for Genesis 2 Female.
These could be useful for a number of reasons:
- As alpha masks in blender or photoshop for texture artists
- Creative texture blending with FaceBlend
- The thickness maps can be used...
In modern skin rendering, micro detail normal maps are a common feature to make skin look much more detailed in close up shots. They are smaller normal maps tiled over a character and blended in with the regular normal maps. Because of the extreme tiling, they look detailed even at close ups...
FaceBlend is as a plugin to seamlessly blend any face (or other skin element) with a different set of skin textures without needing Photoshop, GIMP, Blender or any external programs.
Has it every happened to you where you find a beautiful face preset only to find the body textures don't...
HairExporter is a command-line program and a python script for exporting hair from Vam and importing to Blender, so you can use it in other 3D programs.
WARNING: This is a beta product. This is a minimum viable set of scripts I wrote for my own use, but I have decided to share as others might...