• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

Recent content by Mxx

  1. Mxx

    Plugins + Scripts SIMTexturePainter

    Great ideas, will include these in the next update! Amazing suggestion again, will also include this in the next version!
  2. Mxx

    Plugins + Scripts SIMTexturePainter

    Mxx updated SIMTexturePainter with a new update entry: v1.2 Read the rest of this update entry...
  3. Mxx

    Plugins + Scripts SIMTexturePainter - v1.2

    Paint now stays within UV boundaries Previously, painting near the edge of a clothing part could bleed into the empty space on the texture, causing paint appearing in wrong areas. Paint is now restricted to the actual UV island of each part, so what you paint stays exactly where it should, even...
  4. Mxx

    Plugins + Scripts SIMTexturePainter

    If you're in the VaM discord server, check the work-in-progress thread ;)
  5. Mxx

    Plugins + Scripts SIMTexturePainter

    I've actually been able to fix this (at least, with all of the clothing items I've tested that had this issue) along with your other suggestions. I should be close to releasing that update
  6. Mxx

    Plugins + Scripts SIMTexturePainter

    Those are the default clothing items that don't have a sim texture slot, so they can't get a sim texture unfortunately
  7. Mxx

    Plugins + Scripts SIMTexturePainter

    Can you share the link of a clothing item you're having problems with so I can test it myself to see what might be going wrong?
  8. Mxx

    Plugins + Scripts SIMTexturePainter

    There are a some clothing items that don't have Sim Data (the creator of that clothing item didn't generate it when publishing), which means you'd need to manually generate the sim data yourself. Which can be done with: Open the clothing item in Clothing Creator → Generate Sim Data → Clear...
  9. Mxx

    Plugins + Scripts SIMTexturePainter

    Unless I misunderstood what you mean, the plugin already does that when a clothing item has multiple material parts. So when a clothing item has a separate material slot for sleeves or buttons, then you can hide those individual parts in the bottom right of the plugin UI. If a clothing creator...
  10. Mxx

    Plugins + Scripts SIMTexturePainter

    Yeah I just saw your review mention it. Maybe I might upload a new video at some point, but for now the description gives the correct shortcut so hopefully it won't be too hard to figure out for most people
  11. Mxx

    Plugins + Scripts SIMTexturePainter

    These are great suggestions. I'll take them into consideration for future updates!
  12. Mxx

    Plugins + Scripts SIMTexturePainter

    Hey! That does sound interesting... I'll see if I can do that in the future 😁
  13. Mxx

    Plugins + Scripts SIMTexturePainter

    Mxx updated SIMTexturePainter with a new update entry: v1.1 - No longer needed to delete _work folder Read the rest of this update entry...
  14. Mxx

    Plugins + Scripts SIMTexturePainter - v1.1 - No longer needed to delete _work folder

    v1.1 — Update Notes Textures are now saved to Saves/PluginData/SIMTextures/ instead of Saves/SIMTextures/. This location does not require a confirmation dialog when files are overwritten or deleted, which made it possible automatically get rid of the temporary work files. And so, it's no longer...
  15. Mxx

    Plugins + Scripts SIMTexturePainter

    Mxx submitted a new resource: SIMTexturePainter - Paint SIM textures directly onto clothing in VaM Read more about this resource...
Back
Top Bottom