I installed the BepInEx framework for translation
And I made a few changes and then it worked fine, not sure if it was completely solved by doing so:cry:
PHHands.cs
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modify
activeAtomsMorphController.GetMorphByUid(PHUI.handSideText.text + " " + morphName).morphValue =...
?Very powerful plugin
A small suggestion, in Chinese language system, the sliders in Hand posing mode (Minimal ) don't work.
Probably because the plugin get the wrong atom's id from Chinese characters?
mvklein submitted a new resource:
JointPhysicsHelper - This is a tool to set the joint physics of the character quickly
Read more about this resource...
Helper for sxs4's scenes
Add Sxs4SceneHelper.cs in Session Plugins and set shortcut key in KeyBindings
Thanks to @MacGruber ,@Acid Bubbles ,their development guides make this plugin possible