This seems like a great tool for controlling rigged CUAs. I'm running into some trouble and hope you can help.
I'd like to move a CUA around by moving its root controller, however there always seems to be a force or spring trying to pull the root controller or rigidbody back to its original...
Thank you, understand that. I'd definitely support a future ability to parse save files for dependencies. They can be numerous, constantly changing, and hard to keep track of manually.
Great organization tool! Does it scan for the dependencies of custom saved scenes? I would like to ensure that those dependencies are never removed unless the saved scene is removed.