Hello
Is there a way to copy lights and their animations, and in a way making them as a separate scene/turning them into templates so that I can drop them into any other scene? Ideally I can do this to any scene and drop in any music to match and adjust if that's what they respond to. I've been...
I do a lot of rendering which requires a lot of ram, and built my box 3-years ago. 512 is standard when doing high-end cg work to reduce render time, and it's only one of my boxes.
As for 'optimizing', that really sucks. Having additional 'builds' is a major pain in the ass and a waste of hdd...
Is it possible to reduce loading times for loading VaM? Or at least a definitive thread covering this topic?
It seems to get slower whenever you download more assets into your addons folder, as opposed to a clean install. My assets are organized by folders/creators, which sounded like it may...
So I had a question about editing lights and other assets within a scene that appear to be embedded and not showing up. Doesn't seem like the lights are baked since they're moving or on characters.
Am I missing something? Sorry for the newbie question
It looks like it may be something with MacGruber's PostMagic Manager and MacGruber's Postmagic Anti-Alias. No way to configure this to see if there's a fix but only when I disable them does it seem to work
Thanks for the first comment, I'll look into that.
For the second, It shouldn't be the video card running out of memory as I'm running it on a new 4090 FE. I've tried shutting down/rebooting, etc.
I have two separate issues for my Oculus Quest 2:
I have a var scene file where it appears as if the L/R lens is crossed, or is interpreting the headset incorrectly BUT for some reason the UI appears to be displayed fine
I'm getting weird fractal distortions in heavy scenes that randomly...