• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

Recent content by javelin4480

  1. J

    Question HTC VIVE Ultimate Tracker + Quest 3

    I use Vive Ultimate Trackers with VaM. Right now only using one for hip. It works pretty well but does sometimes lose tracking if I move around too much. Not a big deal to recalibrate from the SteamVR menu though. I really need to get all 3 going but then there's a higher chance of losing...
  2. J

    Plugins + Scripts SlimeVR drivers supporting knees

    Do not purchase SlimeVR trackers for FBT. Way too much drift. They may work for a few minutes but then the trackers start drifting. I bought some Vive Ultimate Trackers which are expensive and a bit unreliable but the tracking is much better.
  3. J

    Plugins + Scripts SlimeVR drivers supporting knees

    IANAE but Slime trackers rely on a very specific model that infers your skeletal pose based on the combined orientation of many slime trackers. You'd need at least 5 and I'm not sure that having a slime in your hand would be something that the tracker would be able to figure out based on the...
  4. J

    Another full body tracking thread - custom hardware

    Hello - I wanted to provide an update on getting knee trackers working in VaM with SlimeVR. Turns out that the way SlimeVR drivers handles the tracker "hints", it creates an issue with how SteamVR sees the knee trackers. The SlimeVR devs provided a modified driver files (see resource below) that...
  5. J

    Plugins + Scripts SlimeVR drivers supporting knees

    javelin4480 submitted a new resource: SlimeVR drivers supporting knees - This is a recompile of SlimeVR drivers for Windows that support knees through Camera/Keyboard bindin Read more about this resource...
  6. SlimeVR drivers supporting knees

    Plugins + Scripts SlimeVR drivers supporting knees 2024-12-09

    These are modified SlimeVR drivers provided by a SlimeVR dev that changes the "hint" for SlimeVR virtual knee trackers to Camera/Keyboard so that SteamVR will see them. The official ones don't work correctly for knee trackers, causing knee trackers to disappear once VaM starts (even when they...
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