• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

Recent content by hentai_senpai

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    Morphs Bust Overflow Morphs

    :love: you gem!!
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    Morphs Bust Overflow Morphs

    nice, these look great! could you make them into a pose morph as well, or instead? I'd love to play around with these and Naturalis.
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    Plugins + Scripts Timeline

    this is a great plug in! I noticed next segment and previous segment triggers do not seem to be working via uibuttons or story actions.
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    Plugins + Scripts Decal Maker

    Chokaphi, thanks for cranking out the fixes so fast! No issues in VR with importing appearances with this plugin data, you're a legend :D
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    Plugins + Scripts Decal Maker

    Hey Chokaphi, first off just really appreciate this plugin. Seriously opens up a world of possibilities :) Quick report about a bug I've been having in VR lately: issues clicking on the "load decalmaker settings" buttons that appear when loading an appearance. The buttons themselves are...
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    Plugins + Scripts SlapStuff

    He did mention a paddle would also work ;) not the worst stop gap in the meantime.
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    Plugins + Scripts Timeline

    @Acid Bubbles Dang, I knew what I was doing was a bug XD. A happy accident for my purposes then! You summed it up perfectly, I was taking advantage of the blend time behaving in that way. I can see how both versions make sense. Although from the sound of it, I won't be able to abuse the 'same...
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    Plugins + Scripts Timeline

    Hey thanks for the quick response! Hope the fix isn't too challenging. Just in case, I have some shots to describe the situation I'm seeing: Atoms in my scene: Setup Timeline on a person atom (I added 3 floats): Make some loop anims with different floats set to max on the first keyframe...
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    Plugins + Scripts Timeline

    Hey love the plugin. Wanted to say that the newest version doesn't quite work for my purposes, as a lot of my animations I used "blend-in" overtop of themselves, often having several animations at different weight values in the same layer. It seems that the blend-in aspect of animations aren't...
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